United We TransformCreate teamsGrade your agenda
Exercises/Reflection and Learning/Trivia Tic-Tac-Toe
Prompted Conversation ยท Reflection and Learning

Trivia Tic-Tac-Toe

Two teams answer content questions head to head to claim spaces on a life-sized tic-tac-toe grid. The first team to connect three squares in a row wins the round.

15 minutesTIME
4 to 24 peopleGROUP SIZE
In person, Remote, HybridSETTING
4 materialsMATERIALS
Planning pillar: Learning Transfer UWT groups this reflection and learning activity under Learning Transfer in its Gathering Effectiveness planning framework.

Choose this exercise

Purpose: Review subject knowledge and practice cooperative turn-taking through a familiar grid game.

Use it when: Use during training reviews, classroom checks for understanding, or workshop energizers to test knowledge without individual stakes.

Skip it when: Skip when the group has wide disparities in baseline knowledge that could cause embarrassment, or when quiet individual reflection is required.

Group arrangement: Two teams (Team X and Team O), balanced as equally as possible with one extra player on one team if the total is odd.

Timing: Based on Playworks recommendation of 10 minutes or more; 15 minutes allows for team setup, 1 to 2 complete grid games, and a brief review.

Materials and tools

Before participants arrive

  1. Use tape, chalk, or ropes to mark a large 3x3 grid on the floor, roughly 6 feet by 6 feet, with cells large enough for a person to stand in.
  2. Prepare the list of review questions ahead of time.
  3. Ensure a clear line of sight between both team lines and the grid.

Say this to open

We are going to play Trivia Tic-Tac-Toe to review what we covered today. We will divide into Team X and Team O. Each turn, one person from each team steps up to hear a question. The first person to answer correctly wins a square on our grid for their team. The first team to connect three in a row wins.

How to run it

  1. Divide teams and explain rules 3 minutes

    Split the group into Team X and Team O. Line teams up facing each other near the grid. State the rules: when a question is read, only the two active runners may answer. Teammates must stay quiet until the runner claims a cell. Show the physical poses: X extends arms and legs wide; O forms a circle with arms overhead, or players may place an X or O floor card.

  2. Play the first game 5 minutes

    Call the first pair of runners to the center line. Read a review question clearly. The runner who calls out the correct answer first chooses an empty square on the grid and stands in it (or places their team marker). If neither knows the answer within 5 seconds, pass the question and draw a new one. Rotate to the next pair of runners. Continue until one team completes three in a row or all nine squares fill.

  3. Play a rematch or tiebreaker 4 minutes

    Clear the grid. Continue down each team's queue so players who did not get a turn as runner in round one step up first. Run a second game using fresh questions from the review list until another line is formed or time reaches the 12-minute mark.

  4. Wrap up and debrief 3 minutes

    Gather both teams together. Ask 2 focused questions about the content covered and game strategy. Invite 3 or 4 brief responses from the group before transitioning.

Debrief questions

Finished output: A completed review of 10 to 15 curriculum questions with clear identification of team understanding across tested topics.

Remote

Display a 3x3 digital grid on a shared screen. Use breakout rooms or two designated chat groups (Team X and Team O). The facilitator calls two runners to unmute. The first runner to speak the correct answer claims a square, and the facilitator places a digital X or O in that space.

Hybrid

Maintain the physical 3x3 grid on camera. Pair remote and in-person players into Team X and Team O. Remote runners type their answer into the meeting chat or unmute to speak. When a remote runner answers correctly, an in-person teammate or facilitator places a physical card on the floor grid for them.

Access and participation choices

If the session gets stuck

Teammates shout out answers while the active runners are trying to answer.
Enforce a reset rule: if a sideline teammate shouts the answer, the turn automatically goes to the opposing team runner.
Both runners guess incorrectly or do not know the answer.
Give the correct answer aloud, discard that question, and immediately ask a new question so the turn keeps moving.

Terms used here

Sample Trivia Question Bank (Workplace Safety Review Example)

1. What is the minimum clearance distance required in front of an electrical panel? (Answer: 3 feet / 36 inches)2. Name the acronym used for operating a fire extinguisher. (Answer: PASS - Pull, Aim, Squeeze, Sweep)3. What type of hazard does a yellow warning sign indicate? (Answer: Caution / physical hazards)4. Where is our building's primary emergency assembly point located? (Answer: North parking lot)5. Within how many hours must a serious workplace incident be reported? (Answer: 8 hours)6. What does PPE stand for? (Answer: Personal Protective Equipment)7. What should you do before lifting a heavy box? (Answer: Test the weight / bend at the knees)8. Who is responsible for workplace safety? (Answer: Everyone / all employees)
Live facilitator

Run this exercise live

The facilitator console stays in this browser. Its QR handoff is a short-lived participant snapshot containing only public exercise instructions, phase, prompt, and timer state.

Run this with your AI assistant +

Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.

Help me prepare and run the exercise below. First ask for my participant count, time, setting, access needs and intended result. Check these against the stated limits. Use the supplied rules and materials. Explain any proposed changes before using them, and label them as adaptations. Do not invent source claims or require personal disclosure. Give me one step at a time when I say start. I manage the people, physical activity and clock; do not claim to observe the room. Ask me what happened before choosing a next step.

Reference revision: 17eedf581add3ba0376fed410b6d2401f23d68eb8e29c739464594416002bada

# Trivia Tic-Tac-Toe

Two teams answer content questions head to head to claim spaces on a life-sized tic-tac-toe grid. The first team to connect three squares in a row wins the round.

**Time:** 15 minutes. Based on Playworks recommendation of 10 minutes or more; 15 minutes allows for team setup, 1 to 2 complete grid games, and a brief review.
**People:** 4 to 24. Two teams (Team X and Team O), balanced as equally as possible with one extra player on one team if the total is odd.

## Choose this exercise

**Purpose:** Review subject knowledge and practice cooperative turn-taking through a familiar grid game.
**Use it when:** Use during training reviews, classroom checks for understanding, or workshop energizers to test knowledge without individual stakes.
**Skip it when:** Skip when the group has wide disparities in baseline knowledge that could cause embarrassment, or when quiet individual reflection is required.

## Materials and tools

- Floor tape, chalk, jump ropes, or 4 long ropes to mark a 3x3 grid on the floor
- 1 list of 10 to 20 topic-specific trivia questions with answers
- 9 printed X cards and 9 printed O cards (optional markers if players do not stand in grid cells)
- Timer or stopwatch

## Before participants arrive

1. Use tape, chalk, or ropes to mark a large 3x3 grid on the floor, roughly 6 feet by 6 feet, with cells large enough for a person to stand in.
2. Prepare the list of review questions ahead of time.
3. Ensure a clear line of sight between both team lines and the grid.

## Say this to open

We are going to play Trivia Tic-Tac-Toe to review what we covered today. We will divide into Team X and Team O. Each turn, one person from each team steps up to hear a question. The first person to answer correctly wins a square on our grid for their team. The first team to connect three in a row wins.

## How to run it

### 1. Divide teams and explain rules (3 minutes)

Split the group into Team X and Team O. Line teams up facing each other near the grid. State the rules: when a question is read, only the two active runners may answer. Teammates must stay quiet until the runner claims a cell. Show the physical poses: X extends arms and legs wide; O forms a circle with arms overhead, or players may place an X or O floor card.

### 2. Play the first game (5 minutes)

Call the first pair of runners to the center line. Read a review question clearly. The runner who calls out the correct answer first chooses an empty square on the grid and stands in it (or places their team marker). If neither knows the answer within 5 seconds, pass the question and draw a new one. Rotate to the next pair of runners. Continue until one team completes three in a row or all nine squares fill.

### 3. Play a rematch or tiebreaker (4 minutes)

Clear the grid. Continue down each team's queue so players who did not get a turn as runner in round one step up first. Run a second game using fresh questions from the review list until another line is formed or time reaches the 12-minute mark.

### 4. Wrap up and debrief (3 minutes)

Gather both teams together. Ask 2 focused questions about the content covered and game strategy. Invite 3 or 4 brief responses from the group before transitioning.


## Debrief questions

- Which questions revealed topics we still need to revisit before our next session?
- How did your team decide which square to claim to balance offense and defense?
- What helped you stay focused when waiting in line for your turn?

**Finished output:** A completed review of 10 to 15 curriculum questions with clear identification of team understanding across tested topics.

## Remote

Display a 3x3 digital grid on a shared screen. Use breakout rooms or two designated chat groups (Team X and Team O). The facilitator calls two runners to unmute. The first runner to speak the correct answer claims a square, and the facilitator places a digital X or O in that space.

## Hybrid

Maintain the physical 3x3 grid on camera. Pair remote and in-person players into Team X and Team O. Remote runners type their answer into the meeting chat or unmute to speak. When a remote runner answers correctly, an in-person teammate or facilitator places a physical card on the floor grid for them.

## Access and participation choices

- Players with limited mobility or fatigue can sit in chairs placed inside grid cells or place handheld X/O cards instead of standing or holding physical poses.
- Any participant can opt out of speaking by serving as the team's grid strategist or scorekeeper without needing to give a reason.

## If the session gets stuck

**Teammates shout out answers while the active runners are trying to answer.**

Enforce a reset rule: if a sideline teammate shouts the answer, the turn automatically goes to the opposing team runner.

**Both runners guess incorrectly or do not know the answer.**

Give the correct answer aloud, discard that question, and immediately ask a new question so the turn keeps moving.


## Terms used here

- Runner: The single designated team member active for the current trivia question.

## Participant material: Sample Trivia Question Bank (Workplace Safety Review Example)

1. What is the minimum clearance distance required in front of an electrical panel? (Answer: 3 feet / 36 inches)
2. Name the acronym used for operating a fire extinguisher. (Answer: PASS - Pull, Aim, Squeeze, Sweep)
3. What type of hazard does a yellow warning sign indicate? (Answer: Caution / physical hazards)
4. Where is our building's primary emergency assembly point located? (Answer: North parking lot)
5. Within how many hours must a serious workplace incident be reported? (Answer: 8 hours)
6. What does PPE stand for? (Answer: Personal Protective Equipment)
7. What should you do before lifting a heavy box? (Answer: Test the weight / bend at the knees)
8. Who is responsible for workplace safety? (Answer: Everyone / all employees)

## Sources and adaptation

Observed in the Playworks Game Library under 'Trivia Tic-Tac-Toe'. Playworks describes it as a large group game for developing strategic thinking, memorization, and teamwork.

Retained the core Playworks mechanic of answering a question to occupy a human tic-tac-toe grid. Added structured turn limits, specific facilitator scripting, neutral adult review questions, hybrid and remote running procedures, and an explicit card-marker accommodation for accessibility.

[Playworks](https://www.playworks.org/game-library/trivia-tic-tac-toe/)

Current run sheet: https://unitedwetransform.com/exercises/trivia-tic-tac-toe/

Sources and adaptation

Observed in the Playworks Game Library under 'Trivia Tic-Tac-Toe'. Playworks describes it as a large group game for developing strategic thinking, memorization, and teamwork.

Retained the core Playworks mechanic of answering a question to occupy a human tic-tac-toe grid. Added structured turn limits, specific facilitator scripting, neutral adult review questions, hybrid and remote running procedures, and an explicit card-marker accommodation for accessibility.

See our editorial policy for AI use, sourcing and corrections.

Pairs well with