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Exercises/Relationship Mapping/Two texting games for work
UWT selection guide

Two texting games for work

For a scheduled team session, build a story together or play a scored word game in shared chat. Compare the formats, then use the complete Story Builder run sheet below.

Choose a workplace chat game

Story Builder is a shared narrative with no score. Scattergories uses letter-and-category prompts and individual scores. Both versions below use a scheduled session and shared chat.

Workplace Chat Story Builder

15 minutes; 4 to 16 people. Build a fictional story one sentence at a time in a shared thread, with no consecutive posts from the same person. Use the complete Story Builder run sheet below.

Check before you choose: For 4 to 16 people in one thread or smaller channels of 4 to 8. Reading without posting is welcome; debrief reactions may be typed.

Simultaneous Chat Scattergories

15 minutes; 4 to 24 people. Play five letter-and-category rounds. Type without sending, reveal on the countdown, and give yourself one point for each unique answer.

Check before you choose: Use live meeting chat and a personal score tally. The facilitator announces prompts and the countdown. Participants can pass or spectate; hybrid attendees need access to the same chat.

Selection limits

Sources and selection notes

Editorial review: 2026-09-21.

Workplace Chat Story Builder

The complete run sheet for this activity follows.

15 minutesTIME
4 to 16 peopleGROUP SIZE
In person, Remote, HybridSETTING
2 materialsMATERIALS
Planning pillar: Network Design UWT groups this relationship mapping activity under Network Design in its Gathering Effectiveness planning framework.

Choose this exercise

Purpose: Practice turn-taking, concise written communication, and cooperative narrative development in a shared messaging space.

Use it when: Use as a light opener at the start of a remote meeting or during a scheduled team break with everyone present in the shared chat.

Skip it when: Skip when team members lack access to a common digital channel, when mobile device use creates privacy or off-hours concerns, or when urgent tasks demand full attention.

Group arrangement: Single group thread or subgroups of 4 to 8 participants in separate chat channels

Timing: 15 minutes suggested by UWT to allow pacing, turn-taking, and debrief within typical live or scheduled team meetings.

Materials and tools

Before participants arrive

  1. Create a dedicated chat channel or thread titled 'Story Builder'.
  2. Ensure all participants have access and write permissions in the selected tool.
  3. Post the starter sentence into the chat thread before beginning the activity.

Say this to open

We are going to play a short chat game called Story Builder. I will post an opening sentence in our chat. You will each add one sentence at a time to build the story together. You can post whenever you are ready, but you must wait for someone else to post before you take another turn. Reading along without posting is completely fine.

How to run it

  1. Set rules and post starter 3 minutes

    Explain the rules: each message must be exactly one sentence, participants cannot post twice in a row, and all content must stay work-appropriate. Post the prompt: 'Our team opened an ordinary box and found a map of a place that did not exist.'

  2. Build the story 7 minutes

    Participants contribute single sentences directly in the chat thread. Monitor the flow to ensure no single participant dominates and no back-to-back entries occur. If the story pauses, prompt the group neutrally without forcing any individual to type.

  3. Bring narrative to a close 2 minutes

    Announce that the story has two minutes remaining. Call for one or two concluding sentences to resolve the narrative. Stop new contributions when the timer reaches zero.

  4. Debrief and conclude 3 minutes

    Invite two or three spoken or typed reactions to the debrief questions. Conclude on time and archive or close the thread according to standard team workspace habits.

Debrief questions

Finished output: A completed multi-sentence collaborative micro-story preserved in the team chat thread.

Remote

Run directly inside the main video call chat or a dedicated team messaging channel (such as Slack or Teams). Participants submit sentences in real time while the facilitator tracks the timer.

Hybrid

In-person and remote participants both type into the same shared chat channel using their laptops or mobile devices. Check that everyone has access before starting.

Access and participation choices

If the session gets stuck

Two participants post sentences at the exact same moment.
Acknowledge both entries and declare that the next contributor can choose either branch to build upon.
One participant writes a huge paragraph instead of a single sentence.
Remind the group gently in the chat: 'Keep it to a single sentence per turn so everyone has room to steer the story.'

Terms used here

Live facilitator

Run this exercise live

The facilitator console stays in this browser. Its QR handoff is a short-lived participant snapshot containing only public exercise instructions, phase, prompt, and timer state.

Run this with your AI assistant +

Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.

Help me prepare and run the exercise below. First ask for my participant count, time, setting, access needs and intended result. Check these against the stated limits. Use the supplied rules and materials. Explain any proposed changes before using them, and label them as adaptations. Do not invent source claims or require personal disclosure. Give me one step at a time when I say start. I manage the people, physical activity and clock; do not claim to observe the room. Ask me what happened before choosing a next step.

Reference revision: 44f420c3b8bb0a45ac769169c0fe0f290dbf3388f15d079ccabf224152ed0333

# Workplace Chat Story Builder

Participants build a collaborative micro-story one sentence at a time using an existing team chat or messaging channel. The exercise creates a shared creative narrative with clear turn boundaries and an explicit closing time.

**Time:** 15 minutes. 15 minutes suggested by UWT to allow pacing, turn-taking, and debrief within typical live or scheduled team meetings.
**People:** 4 to 16. Single group thread or subgroups of 4 to 8 participants in separate chat channels

## Choose this exercise

**Purpose:** Practice turn-taking, concise written communication, and cooperative narrative development in a shared messaging space.
**Use it when:** Use as a light opener at the start of a remote meeting or during a scheduled team break with everyone present in the shared chat.
**Skip it when:** Skip when team members lack access to a common digital channel, when mobile device use creates privacy or off-hours concerns, or when urgent tasks demand full attention.

## Materials and tools

- A shared text channel or messaging app already approved for team use
- One countdown timer visible to the facilitator

## Before participants arrive

1. Create a dedicated chat channel or thread titled 'Story Builder'.
2. Ensure all participants have access and write permissions in the selected tool.
3. Post the starter sentence into the chat thread before beginning the activity.

## Say this to open

We are going to play a short chat game called Story Builder. I will post an opening sentence in our chat. You will each add one sentence at a time to build the story together. You can post whenever you are ready, but you must wait for someone else to post before you take another turn. Reading along without posting is completely fine.

## How to run it

### 1. Set rules and post starter (3 minutes)

Explain the rules: each message must be exactly one sentence, participants cannot post twice in a row, and all content must stay work-appropriate. Post the prompt: 'Our team opened an ordinary box and found a map of a place that did not exist.'

### 2. Build the story (7 minutes)

Participants contribute single sentences directly in the chat thread. Monitor the flow to ensure no single participant dominates and no back-to-back entries occur. If the story pauses, prompt the group neutrally without forcing any individual to type.

### 3. Bring narrative to a close (2 minutes)

Announce that the story has two minutes remaining. Call for one or two concluding sentences to resolve the narrative. Stop new contributions when the timer reaches zero.

### 4. Debrief and conclude (3 minutes)

Invite two or three spoken or typed reactions to the debrief questions. Conclude on time and archive or close the thread according to standard team workspace habits.


## Debrief questions

- Which sentence completely shifted the direction of the narrative?
- What helped you decide when to jump in versus when to wait for others?

**Finished output:** A completed multi-sentence collaborative micro-story preserved in the team chat thread.

## Remote

Run directly inside the main video call chat or a dedicated team messaging channel (such as Slack or Teams). Participants submit sentences in real time while the facilitator tracks the timer.

## Hybrid

In-person and remote participants both type into the same shared chat channel using their laptops or mobile devices. Check that everyone has access before starting.

## Access and participation choices

- Participants may read along passively as audience members without posting any text.
- Participants can use speech-to-text tools or type short sentences according to their motor or visual preferences.

## If the session gets stuck

**Two participants post sentences at the exact same moment.**

Acknowledge both entries and declare that the next contributor can choose either branch to build upon.

**One participant writes a huge paragraph instead of a single sentence.**

Remind the group gently in the chat: 'Keep it to a single sentence per turn so everyone has room to steer the story.'


## Terms used here

- Thread: A nested stream of messages linked to a specific opening prompt within a chat application.

## Sources and adaptation

Observed in TeamBuilding.com article 'Fun Texting Games to Play with Friends or Coworkers' (authored by Angela Robinson, published October 2024, updated April 2025).

Adapted from the 'Story Builder' mechanic in TeamBuilding.com's listicle of texting games. TeamBuilding.com described this as an informal back-and-forth texting game where players contribute sentences to build a collaborative story. UWT adapted the activity into a structured 15-minute workplace session, replacing personal SMS messaging with enterprise chat tools to respect personal boundary and privacy standards.

[TeamBuilding.com](https://teambuilding.com/en/articles/texting-games)

Current run sheet: https://unitedwetransform.com/exercises/fun-texting-games-to-play-with-friends-or-coworkers/

Sources and adaptation

Observed in TeamBuilding.com article 'Fun Texting Games to Play with Friends or Coworkers' (authored by Angela Robinson, published October 2024, updated April 2025).

Adapted from the 'Story Builder' mechanic in TeamBuilding.com's listicle of texting games. TeamBuilding.com described this as an informal back-and-forth texting game where players contribute sentences to build a collaborative story. UWT adapted the activity into a structured 15-minute workplace session, replacing personal SMS messaging with enterprise chat tools to respect personal boundary and privacy standards.

See our editorial policy for AI use, sourcing and corrections.

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