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Exercises/Relationship Mapping/Fun & Interactive Icebreaker Game for Groups - Making Connections
Relationship Mapping

Fun & Interactive Icebreaker Game for Groups - Making Connections

Fun & Interactive Icebreaker Game for Groups - Making Connections is a relationship mapping exercise that helps participants build useful connections and understand how people, roles, or ideas relate.

Under 5 minutesTIME
Small group (4-8)GROUP SIZE
ActiveENERGY
In personSETTING
High cognitive loadCOGNITIVE LOAD
Strengthens Network Design This relationship mapping exercise strengthens Network Design, one of the eight Gathering Effectiveness pillars.

How to run it

  1. The ultimate objective is to create one large circle in which every person is physically linked with two others.
  2. Ask one volunteer to stand with one hand on their hip, and then share one or more statements about themselves to the group.
  3. When someone from the rest of the group hears a statement that they have in common with the first volunteer, they are invited to link elbows with them.
  4. This second person then shares something about themselves to the larger group, to attract a new person to link elbows with them, and so on.
  5. To complete the circle, invite the last person to join the long chain of connections to share something about themselves to link with the very first volunteer.
  6. Making Connections Interactive icebreaker game to build group relationships.
  7. As an interactive icebreaker game, Making Connections creates a visual representation of how people relate to one another.
  8. A fun get-to-know-you game, the physical connection of linking arms reinforces the verbal sharing of commonalities.
Live facilitator

Run this exercise live

The facilitator console stays in this browser. Its QR handoff is a short-lived participant snapshot containing only public exercise instructions, phase, prompt, and timer state.

Prompts to use +

The ultimate objective is to create one large circle in which every person is physically linked with two others.

Ask one volunteer to stand with one hand on their hip, and then share one or more statements about themselves to the group.

When someone from the rest of the group hears a statement that they have in common with the first volunteer, they are invited to link elbows with them.

This second person then shares something about themselves to the larger group, to attract a new person to link elbows with them, and so on.

To complete the circle, invite the last person to join the long chain of connections to share something about themselves to link with the very first volunteer.

Run this with your AI assistant +

Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.

Adapt this exercise for my exact room. Exercise: Fun & Interactive Icebreaker Game for Groups - Making Connections. Readiness: Publishable Draft. Core moves: The ultimate objective is to create one large circle in which every person is physically linked with two others.; Ask one volunteer to stand with one hand on their hip, and then share one or more statements about themselves to the group.; When someone from the rest of the group hears a statement that they have in common with the first volunteer, they are invited to link elbows with them.; This second person then shares something about themselves to the larger group, to attract a new person to link elbows with them, and so on.. Return a concise facilitator script with timing, wording, safety notes, and remote/in-person adjustments.

Origin unverified

  • Where we observed it: The strongest current observations come from Playmeo; aggregators are listed as additional observations, not origin proof. (1 source observed, including Playmeo.)
  • What that means: we track where an exercise has been observed in public sources. We do not claim to know who created it, or how popular it is.
  • No efficacy claims: appearing in this library is not a claim that the exercise is proven effective. Facilitator judgment and context decide whether it works for a given room.
  • Corrections: if you have evidence of an earlier or more accurate source, read our methodology and trust boundary and tell us.

Pairs well with