PFP: January 2006
PFP: January 2006 is a team reflection exercise for reflection and learning: it helps participants reflect on experience and turn observations into learning.
How to run it
- I don't use games. I use highly engaging learning experiences. Or Action Based Learning Experiences (ABLEs).
- I ask this question, “Would you take a flight with a pilot who had only done classroom learning? Would you like her to have had some practice in a flight simulator?”
- PFP: January 2006 PLAY FOR PERFORMANCE: January 2006 SERIOUSLY FUN ACTIVITIES FOR TRAINERS, FACILITATORS, PERFORMANCE CONSULTANTS, AND MANAGERS.
- Design a game in 10 minutes-and share it with us.
- Masthead PLAY FOR PERFORMANCE: SERIOUSLY FUN ACTIVITIES FOR TRAINERS, FACILITATORS, PERFORMANCE CONSULTANTS, AND MANAGERS.
- Mission To increase and improve the use of interactive, experiential strategies to improve human performance in an effective, efficient, and enjoyable way.
- There is no need to obtain special permission for such use as long as you do not reproduce more than 100 copies per year.
- PLAY FOR PERFORMANCE: January 2006 SERIOUSLY FUN ACTIVITIES FOR TRAINERS, FACILITATORS, PERFORMANCE CONSULTANTS, AND MANAGERS.
Run this exercise live
The facilitator console stays in this browser. Its QR handoff is a short-lived participant snapshot containing only public exercise instructions, phase, prompt, and timer state.
What participants need now
Materials:
This is a participant-safe snapshot, not a response form. It sends nothing back to the facilitator.
Prompts to use +
I don't use games. I use highly engaging learning experiences. Or Action Based Learning Experiences (ABLEs).
I ask this question, “Would you take a flight with a pilot who had only done classroom learning? Would you like her to have had some practice in a flight simulator?”
PFP: January 2006 PLAY FOR PERFORMANCE: January 2006 SERIOUSLY FUN ACTIVITIES FOR TRAINERS, FACILITATORS, PERFORMANCE CONSULTANTS, AND MANAGERS.
Design a game in 10 minutes-and share it with us.
Masthead PLAY FOR PERFORMANCE: SERIOUSLY FUN ACTIVITIES FOR TRAINERS, FACILITATORS, PERFORMANCE CONSULTANTS, AND MANAGERS.
Mission To increase and improve the use of interactive, experiential strategies to improve human performance in an effective, efficient, and enjoyable way.
Run this with your AI assistant +
Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.
Adapt this exercise for my exact room. Exercise: PFP: January 2006. Readiness: Publishable Draft. Core moves: I don't use games. I use highly engaging learning experiences. Or Action Based Learning Experiences (ABLEs).; I ask this question, “Would you take a flight with a pilot who had only done classroom learning? Would you like her to have had some practice in a flight simulator?”; PFP: January 2006 PLAY FOR PERFORMANCE: January 2006 SERIOUSLY FUN ACTIVITIES FOR TRAINERS, FACILITATORS, PERFORMANCE CONSULTANTS, AND MANAGERS.; Design a game in 10 minutes-and share it with us.. Return a concise facilitator script with timing, wording, safety notes, and remote/in-person adjustments.
Origin unverified
- Where we observed it: The strongest current observations come from The Thiagi Group; aggregators are listed as additional observations, not origin proof. (1 source observed, including The Thiagi Group.)
- What that means: we track where an exercise has been observed in public sources. We do not claim to know who created it, or how popular it is.
- No efficacy claims: appearing in this library is not a claim that the exercise is proven effective. Facilitator judgment and context decide whether it works for a given room.
- Corrections: if you have evidence of an earlier or more accurate source, read our methodology and trust boundary and tell us.