Light, Medium, or Heavy
Participants draw prompt cards and share brief personal statements related to the word. Group members rate each disclosure as light, medium, or heavy, awarding points based on depth of sharing.
Choose this exercise
Purpose: Share personal perspective and practice calibrated self-disclosure in small groups.
Use it when: Use when an established group needs to explore risk-taking, vulnerability, or diverse viewpoints around a common theme.
Skip it when: Skip with brand-new groups, low-trust settings, or when participants cannot freely pass without social penalty.
Group arrangement: Parallel tables of 3 to 6 participants
Timing: Matches the 15 to 20 minute duration in the source text.
Materials and tools
- One deck of 20 stimulus cards per table (see participant_materials)
- One score sheet and pencil per participant
- One countdown timer visible to all tables
Before participants arrive
- Print and cut one deck of 20 stimulus cards for each table.
- Set out paper and pencils at each seat.
- Divide chairs into small circles or tables of 3 to 6 people.
Say this to open
In this exercise, you will draw a card and make a brief personal statement connected to that word. Your group will rate your statement as light (one point), medium (two points), or heavy (three points). You always have full control over what you share, and you may pass at any time.
How to run it
Explain rules and scoring 3 minutes
Introduce the mechanic. A player draws the top card, reads it aloud, and shares a personal statement or story in under one minute. Listeners then simultaneously hold up fingers to rate the statement: 1 finger for light or flippant, 2 fingers for medium or thoughtful, 3 fingers for heavy, emotional, or revealing. The speaker tallies the fingers and records the score. Reiterate that passing is completely valid.
Run round one 5 minutes
Designate the person with the nearest birthday to draw first at each table. The player reads the card and speaks for up to one minute. Listeners vote on the count of three. The speaker logs the points. Play rotates clockwise so every person takes one turn. If someone passes, the next player may use the skipped card or draw a new one.
Run round two 5 minutes
Players continue in clockwise order for a second complete round so everyone speaks or passes once more. Keep turns strictly to one minute per person.
Run round three and total scores 4 minutes
Conduct a third complete round. At the end of round three, ensure all participants have had an equal number of turns. Have each person sum their total points.
Debrief whole room 3 minutes
Gather attention to the whole room. Call on two or three volunteers to answer one of the debrief questions.
Debrief questions
- What influenced your choice between sharing a light, medium, or heavy story?
- How did the scoring dynamic affect your willingness to take a social risk?
- Did your group's ratings match what you thought you were sharing?
Finished output: Completed score sheets reflecting individual disclosure points across three rounds.
Remote
Place 3 to 6 participants in breakout rooms. Use a digital deck or shared document with hidden prompt cards. When a card is revealed, the speaker takes one minute. Listeners type their score (1, 2, or 3) into the breakout chat simultaneously on a facilitator countdown, or show fingers on camera. Each participant records their own total.
Hybrid
Keep remote participants in an all-remote breakout room with digital cards. Keep in-person participants in physical small groups with card decks. Conduct the final three-minute debrief in the unified room.
Access and participation choices
- Participants may pass on any card with no explanation, simply taking zero points for that turn.
- Participants can choose light, humorous, or impersonal statements to stay fully within their comfort zone.
- Listeners who prefer not to hold up fingers can write 1, 2, or 3 on paper and show it.
If the session gets stuck
- A participant overshares details that cause visible distress to others.
- Remind groups that statements should be short and that listeners can rate whatever feels appropriate; step in gently if professional boundaries are crossed.
- One person takes three minutes for a single card.
- Designate a timekeeper at each table with a watch or phone set to 60 seconds per turn.
Terms used here
- Stimulus card: A small slip of paper printed with a single word or short phrase used to prompt a personal statement.
Stimulus Cards (Print and cut 1 deck per group)
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Help me prepare and run the exercise below. First ask for my participant count, time, setting, access needs and intended result. Check these against the stated limits. Use the supplied rules and materials. Explain any proposed changes before using them, and label them as adaptations. Do not invent source claims or require personal disclosure. Give me one step at a time when I say start. I manage the people, physical activity and clock; do not claim to observe the room. Ask me what happened before choosing a next step. Reference revision: 0067f2c6f26e74d1910db2e69ab7a68bdad96c2ed85aaf9964c9eeea2771842b # Light, Medium, or Heavy Participants draw prompt cards and share brief personal statements related to the word. Group members rate each disclosure as light, medium, or heavy, awarding points based on depth of sharing. **Time:** 20 minutes. Matches the 15 to 20 minute duration in the source text. **People:** 3 to 24. Parallel tables of 3 to 6 participants ## Choose this exercise **Purpose:** Share personal perspective and practice calibrated self-disclosure in small groups. **Use it when:** Use when an established group needs to explore risk-taking, vulnerability, or diverse viewpoints around a common theme. **Skip it when:** Skip with brand-new groups, low-trust settings, or when participants cannot freely pass without social penalty. ## Materials and tools - One deck of 20 stimulus cards per table (see participant_materials) - One score sheet and pencil per participant - One countdown timer visible to all tables ## Before participants arrive 1. Print and cut one deck of 20 stimulus cards for each table. 2. Set out paper and pencils at each seat. 3. Divide chairs into small circles or tables of 3 to 6 people. ## Say this to open In this exercise, you will draw a card and make a brief personal statement connected to that word. Your group will rate your statement as light (one point), medium (two points), or heavy (three points). You always have full control over what you share, and you may pass at any time. ## How to run it ### 1. Explain rules and scoring (3 minutes) Introduce the mechanic. A player draws the top card, reads it aloud, and shares a personal statement or story in under one minute. Listeners then simultaneously hold up fingers to rate the statement: 1 finger for light or flippant, 2 fingers for medium or thoughtful, 3 fingers for heavy, emotional, or revealing. The speaker tallies the fingers and records the score. Reiterate that passing is completely valid. ### 2. Run round one (5 minutes) Designate the person with the nearest birthday to draw first at each table. The player reads the card and speaks for up to one minute. Listeners vote on the count of three. The speaker logs the points. Play rotates clockwise so every person takes one turn. If someone passes, the next player may use the skipped card or draw a new one. ### 3. Run round two (5 minutes) Players continue in clockwise order for a second complete round so everyone speaks or passes once more. Keep turns strictly to one minute per person. ### 4. Run round three and total scores (4 minutes) Conduct a third complete round. At the end of round three, ensure all participants have had an equal number of turns. Have each person sum their total points. ### 5. Debrief whole room (3 minutes) Gather attention to the whole room. Call on two or three volunteers to answer one of the debrief questions. ## Debrief questions - What influenced your choice between sharing a light, medium, or heavy story? - How did the scoring dynamic affect your willingness to take a social risk? - Did your group's ratings match what you thought you were sharing? **Finished output:** Completed score sheets reflecting individual disclosure points across three rounds. ## Remote Place 3 to 6 participants in breakout rooms. Use a digital deck or shared document with hidden prompt cards. When a card is revealed, the speaker takes one minute. Listeners type their score (1, 2, or 3) into the breakout chat simultaneously on a facilitator countdown, or show fingers on camera. Each participant records their own total. ## Hybrid Keep remote participants in an all-remote breakout room with digital cards. Keep in-person participants in physical small groups with card decks. Conduct the final three-minute debrief in the unified room. ## Access and participation choices - Participants may pass on any card with no explanation, simply taking zero points for that turn. - Participants can choose light, humorous, or impersonal statements to stay fully within their comfort zone. - Listeners who prefer not to hold up fingers can write 1, 2, or 3 on paper and show it. ## If the session gets stuck **A participant overshares details that cause visible distress to others.** Remind groups that statements should be short and that listeners can rate whatever feels appropriate; step in gently if professional boundaries are crossed. **One person takes three minutes for a single card.** Designate a timekeeper at each table with a watch or phone set to 60 seconds per turn. ## Terms used here - Stimulus card: A small slip of paper printed with a single word or short phrase used to prompt a personal statement. ## Participant material: Stimulus Cards (Print and cut 1 deck per group) LEMONADE FOLLOWERS INCOME TAX FREELOADERS MY ROLE GROUND RULES GOAL WASTE OF TIME COMPUTERS BUDGET BEEPER MIDNIGHT WINDOW MONEY SHORT PEOPLE LEADERSHIP MISTAKE DEADLINE VACATION SECRET ## Sources and adaptation Observed in materials published by Sivasailam Thiagarajan (The Thiagi Group, 1996, 1999). Retained core game mechanic, prompt examples, scoring system (1 to 3 points), and passing rule from Sivasailam Thiagarajan's original activity. UWT established explicit timing per round (three rounds total) to fit within 20 minutes, added a clear facilitator opening script, access choices, and whole-room debrief questions. [The Thiagi Group](https://thiagi.net/archive/www/game-lmh.html) [The Thiagi Group](http://thiagi.net/archive/www/game-lmh.html) Current run sheet: https://unitedwetransform.com/exercises/light-medium-or-heavy/
Sources and adaptation
Observed in materials published by Sivasailam Thiagarajan (The Thiagi Group, 1996, 1999).
Retained core game mechanic, prompt examples, scoring system (1 to 3 points), and passing rule from Sivasailam Thiagarajan's original activity. UWT established explicit timing per round (three rounds total) to fit within 20 minutes, added a clear facilitator opening script, access choices, and whole-room debrief questions.
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