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Exercises/Reflection and Learning/Jump In Jump Out Game Is A Side-Splitting Group Activity
Team Reflection · Reflection and Learning

Jump In Jump Out Game Is A Side-Splitting Group Activity

Jump In Jump Out Game Is A Side-Splitting Group Activity is a team reflection exercise for reflection and learning: it helps participants reflect on experience and turn observations into learning.

5 to 15 minutesTIME
Small group (4-8)GROUP SIZE
ActiveENERGY
In person, RemoteSETTING
High cognitive loadCOGNITIVE LOAD
Strengthens Learning Transfer This reflection and learning exercise strengthens Learning Transfer, one of the eight Gathering Effectiveness pillars.

How to run it

  1. Form a circle, holding hands, facing into the centre.
  2. Announce that you want the group to - “SAY WHAT I SAY, AND DO WHAT I SAY.”
  3. Practice this skill with one of four commands - “JUMP IN,” “JUMP OUT,” “JUMP LEFT” or “JUMP RIGHT.”
  4. Call out a series of ‘Jump’ commands, one after another for 20 seconds.
  5. Re-form the circle, and announce that you now want the group to - “SAY THE OPPOSITE OF WHAT I SAY, AND DO WHAT I SAY.”
  6. Continue with a series of ‘jump’ commands, one after another for 20 seconds, or until the circle breaks up too much.
  7. Jump In Jump Out Interactive energiser game to create laughter & group energy.
  8. Jump In Jump Out generates infectious energy while developing listening skills and concentration in a fun, supportive environment.
  9. Ideally suited to all group settings, this interactive energiser game will trigger bursts of energy while promoting active participation and memorable shared experiences.
Live facilitator

Run this exercise live

The facilitator console stays in this browser. Its QR handoff is a short-lived participant snapshot containing only public exercise instructions, phase, prompt, and timer state.

Prompts to use +

Form a circle, holding hands, facing into the centre.

Re-form the circle, and announce that you now want the group to - “SAY THE OPPOSITE OF WHAT I SAY, AND DO WHAT I SAY.”

Continue with a series of ‘jump’ commands, one after another for 20 seconds, or until the circle breaks up too much.

Jump In Jump Out Interactive energiser game to create laughter & group energy.

Run this with your AI assistant +

Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.

Adapt this exercise for my exact room. Exercise: Jump In Jump Out Game Is A Side-Splitting Group Activity. Readiness: Publishable Draft. Core moves: Form a circle, holding hands, facing into the centre.; Re-form the circle, and announce that you now want the group to - “SAY THE OPPOSITE OF WHAT I SAY, AND DO WHAT I SAY.”; Continue with a series of ‘jump’ commands, one after another for 20 seconds, or until the circle breaks up too much.; . Return a concise facilitator script with timing, wording, safety notes, and remote/in-person adjustments.

Origin unverified

  • Where we observed it: The strongest current observations come from Playmeo; aggregators are listed as additional observations, not origin proof. (1 source observed, including Playmeo.)
  • What that means: we track where an exercise has been observed in public sources. We do not claim to know who created it, or how popular it is.
  • No efficacy claims: appearing in this library is not a claim that the exercise is proven effective. Facilitator judgment and context decide whether it works for a given room.
  • Corrections: if you have evidence of an earlier or more accurate source, read our methodology and trust boundary and tell us.

Pairs well with