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Exercises/Relationship Mapping/Interactive Icebreaker Game for Exploring Diversity - Mapping
Relationship Mapping

Interactive Icebreaker Game for Exploring Diversity - Mapping

Interactive Icebreaker Game for Exploring Diversity - Mapping is a relationship mapping exercise that helps participants build useful connections and understand how people, roles, or ideas relate.

5 to 15 minutesTIME
Small group (4-8)GROUP SIZE
ActiveENERGY
In person, RemoteSETTING
High cognitive loadCOGNITIVE LOAD
Strengthens Network Design This relationship mapping exercise strengthens Network Design, one of the eight Gathering Effectiveness pillars.

How to run it

  1. Gather your group around an object you have placed in the centre of your playing space.
  2. Announce that this object represents the centre of a giant map of the world.
  3. Over the next few minutes, announce a series of questions or statements to invite each person to move to a spot on the map that best represents their response.
  4. - Where in the world would you love to go on holiday?
  5. - Move to the location of a recent world/news-making event.
  6. Continue playing for several minutes, inviting lots of mixing.
  7. Mapping Interactive icebreaker game to explore connections & diversity.
  8. Mapping is an interactive icebreaker game that invites groups to imagine a map on which they reveal their origins, dreams, and perspectives in an engaging, physical way.
  9. The activity sparks natural conversations about experiences, backgrounds, and cultural awareness while actively building connections.
Live facilitator

Run this exercise live

The facilitator console stays in this browser. Its QR handoff is a short-lived participant snapshot containing only public exercise instructions, phase, prompt, and timer state.

Prompts to use +

Gather your group around an object you have placed in the centre of your playing space.

Announce that this object represents the centre of a giant map of the world.

Over the next few minutes, announce a series of questions or statements to invite each person to move to a spot on the map that best represents their response.

- Where in the world would you love to go on holiday?

- Move to the location of a recent world/news-making event.

Continue playing for several minutes, inviting lots of mixing.

Run this with your AI assistant +

Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.

Adapt this exercise for my exact room. Exercise: Interactive Icebreaker Game for Exploring Diversity - Mapping. Readiness: Publishable Draft. Core moves: Gather your group around an object you have placed in the centre of your playing space.; Announce that this object represents the centre of a giant map of the world.; Over the next few minutes, announce a series of questions or statements to invite each person to move to a spot on the map that best represents their response.; - Where in the world would you love to go on holiday?. Return a concise facilitator script with timing, wording, safety notes, and remote/in-person adjustments.

Origin unverified

  • Where we observed it: The strongest current observations come from Playmeo; aggregators are listed as additional observations, not origin proof. (1 source observed, including Playmeo.)
  • What that means: we track where an exercise has been observed in public sources. We do not claim to know who created it, or how popular it is.
  • No efficacy claims: appearing in this library is not a claim that the exercise is proven effective. Facilitator judgment and context decide whether it works for a given room.
  • Corrections: if you have evidence of an earlier or more accurate source, read our methodology and trust boundary and tell us.

Pairs well with