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Exercises/Reflection and Learning/Fun Group Guessing Game For Teams - In The Manner Of The Word
Team Reflection ยท Reflection and Learning

Fun Group Guessing Game For Teams - In The Manner Of The Word

Fun Group Guessing Game For Teams - In The Manner Of The Word is a team reflection exercise for reflection and learning: it helps participants reflect on experience and turn observations into learning.

5 to 15 minutesTIME
Small group (4-8), TriadsGROUP SIZE
ActiveENERGY
In person, RemoteSETTING
High cognitive loadCOGNITIVE LOAD
Strengthens Learning Transfer This reflection and learning exercise strengthens Learning Transfer, one of the eight Gathering Effectiveness pillars.

How to run it

  1. Optional: visit the Resources tab to download a list of adverbs (for prompting purposes.)
  2. Invite one or more volunteers to stand in front of the rest of your group.
  3. Allow 10 seconds, for the volunteer(s) to secretly choose one adverb, eg slowly, nervously, quietly, ie keeping it to themselves.
  4. To start, the rest of your group offers the first of a series of scenarios or situations.
  5. Immediately, the volunteers will perform these scenarios (as a group) in the manner of the adverb.
  6. Challenge your group to accurately predict the adverb the volunteers are performing as quickly as possible.
  7. If the correct adverb has not been guessed within 10 to 15 seconds, your group will offer a new scenario.
  8. Play continues, with a series of scenarios and acts until the adverb is identified.
  9. In The Manner Of The Word Fun group guessing game to create laughter & boost creative expression.
Live facilitator

Run this exercise live

The facilitator console stays in this browser. Its QR handoff is a short-lived participant snapshot containing only public exercise instructions, phase, prompt, and timer state.

Prompts to use +

Optional: visit the Resources tab to download a list of adverbs (for prompting purposes.)

Invite one or more volunteers to stand in front of the rest of your group.

Allow 10 seconds, for the volunteer(s) to secretly choose one adverb, eg slowly, nervously, quietly, ie keeping it to themselves.

To start, the rest of your group offers the first of a series of scenarios or situations.

If the correct adverb has not been guessed within 10 to 15 seconds, your group will offer a new scenario.

Play continues, with a series of scenarios and acts until the adverb is identified.

Run this with your AI assistant +

Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.

Adapt this exercise for my exact room. Exercise: Fun Group Guessing Game For Teams - In The Manner Of The Word. Readiness: Publishable Draft. Core moves: Optional: visit the Resources tab to download a list of adverbs (for prompting purposes.); Invite one or more volunteers to stand in front of the rest of your group.; Allow 10 seconds, for the volunteer(s) to secretly choose one adverb, eg slowly, nervously, quietly, ie keeping it to themselves.; To start, the rest of your group offers the first of a series of scenarios or situations.. Return a concise facilitator script with timing, wording, safety notes, and remote/in-person adjustments.

Origin unverified

  • Where we observed it: The strongest current observations come from Playmeo; aggregators are listed as additional observations, not origin proof. (1 source observed, including Playmeo.)
  • What that means: we track where an exercise has been observed in public sources. We do not claim to know who created it, or how popular it is.
  • No efficacy claims: appearing in this library is not a claim that the exercise is proven effective. Facilitator judgment and context decide whether it works for a given room.
  • Corrections: if you have evidence of an earlier or more accurate source, read our methodology and trust boundary and tell us.

Pairs well with