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Atlas/Events/S 2025
broadcast-heavy conference agenda analysis

S 2025

This broadcast-heavy conference in Technology / AI / Startup shows 80 visible agenda rows from s2025.conference-schedule.org and scores 38/100: a thin but inspectable design signal. The clearest public signals sit in Learning Transfer and Future-of-Work Fit; the main limits are Follow Through and Participation Architecture. Visible mechanisms include Participant work, Feedback, Network design, and Learning transfer. The public record does not show follow-up or tracking, so the score should be read as design... A practical reading: For a reader, this is a comparison record more than a model to copy: it reads as a broadcast-heavy conference, with the strongest visible signal in learning transfer and future-of-work fit and the biggest open question around follow through and participation architecture. The practical test is whether the published agenda connects the room to post-event continuation and evidence. This page is an original public-evidence analysis, not a copy of the source agenda or an endorsement of the event. The score places the visible agenda in the thin outcome architecture band. The strongest visible pillars are Learning Transfer, Future-of-Work Fit, and Personalization; the thinnest visible pillars are Follow Through, Participation Architecture, and Problem Specificity. Visible mechanisms include Participant work, Feedback, Network design, Learning transfer, and Personalization. The extracted agenda preview includes 126 visible rows. The most common formats are Unknown, Presentation, and Training; the most common inferred purposes are Unknown, Knowledge Transfer, and Skill Building.

Primary source evidence: s2025.conference-schedule.org ↗

Eight-pillar fingerprint

Hover any pillar to see what it measures and, where it scored low, what the agenda is missing.

Participation Architecture?30
Participation Architecture - 30/100. Participant work, contribution, interaction, and alternatives to passive broadcast.Missing: Turn passive airtime into participant work: practice, sensemaking, decisions, critique, or artifact creation.
Follow Through?5
Follow Through - 5/100. Owners, dates, commitments, progress checks, and accountability after the room.Missing: Add named owners, dates, implementation checkpoints, and a visible post-event continuation path.
Problem Specificity?34
Problem Specificity - 34/100. A clear costly problem, objective, decision, or performance target.Missing: Name the costly problem, decision, or performance target the gathering is meant to move.
Personalization?59
Personalization - 59/100. Role, path, goal, preparation, or connection tailoring for participants.
Network Design?44
Network Design - 44/100. Structured weak ties, bridge-building, mixers, and relationship persistence.
Learning Transfer?71
Learning Transfer - 71/100. Applied practice, feedback, workplace use, refreshers, and 30-90 day transfer.
Evidence Maturity?45
Evidence Maturity - 45/100. Baseline, comparison, follow-up, isolation, and attribution confidence.
Future-of-Work Fit?67
Future-of-Work Fit - 67/100. Value against time, hybrid reality, accessibility, AI, and meeting load.

Fix the gaps

Field-tested exercises matched to this agenda's weakest pillars, from the exercise library.

Follow Through (5/100)

Exercises that strengthen it: Mental Toughness Workshop • WorkshopBank · 15% Solutions • WorkshopBank · Network Patches

Participation Architecture (30/100)

Exercises that strengthen it: Make A World · Awestruck 3 Minutes · Spectrum Mapping

Agenda Preview

The actual agenda we captured. Every block is classified by format and purpose. Open any block to see how we read it; the colored edge shows whether it is participant work, broadcast, logistics, or a showcase.

Room vs wrapper

31 percent of the 126 classified blocks put participants to work; the rest broadcast, show, or handle logistics. That mix is what drives the participation score.

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Participant workBroadcastShowcaseLogistics
all eventThink Tank Training CentreTrainingSkill building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisParticipant work is implied by the formatInferred from format
10:00am - 11:00amPDTWednesday, 13 August 2025East Building, Room 8PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
9:30am - 10:30amPDTWednesday, 13 August 2025West Building, Ballroom ABPresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
9:00am - 5:30pmPDTSunday, 10 August 2025West Building, Level 2, Outside Room 219PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
all event21. Evaluating the Effectiveness of Configurable Virtual Reality System for Multi-sensory Spatial Audio TrainingTrainingSkill building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisParticipant work is implied by the formatInferred from format
all event25. Pretraining Support for Cheerleading Stunts Using Virtual RealityTrainingSkill building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisParticipant work is implied by the formatInferred from format
4:30pm - 5:30pmPDTWednesday, 13 August 2025East Building, Room 9PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
11:30am - 11:55amPDTWednesday, 13 August 2025West Building, Rooms 111-112PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
all event3D Jobs Outside of Entertainment - A Panel by The 3D Artist CommunityPanelDiscussion+
Format · BroadcastPanelExperts discuss while the audience watches. Surfaces perspective but rarely creates participant work.
Evidence basisNo participant output visible from this rowRead from source, no work signal
9:00am - 10:30amPDTWednesday, 13 August 2025East Building, Room 15PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
2:30pm - 2:40pmPDTTuesday, 12 August 2025West Building, Rooms 118-120PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
3:00pm - 5:00pmPDTWednesday, 13 August 2025East Building, Room 12PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
11:15am - 11:25amPDTWednesday, 13 August 2025West Building, Rooms 118-120PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
2:40pm - 2:50pmPDTMonday, 11 August 2025West Building, Rooms 301-305PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
10:45am - 10:55amPDTWednesday, 13 August 2025West Building, Rooms 301-305PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
all event48. Reconstructing Graphic Design Posters via Visual Decomposition and Semantic Layer TranslationPoster sessionShowcase+
Format · ShowcasePoster sessionPresenters display work; attendees browse and ask questions. Some interaction, not structured work.
Evidence basisOutcome inferred from formatInferred from format
all event58. Exploring Distance Management in Immersive Combat Sports Training With Encountered-Type Haptic FeedbackTrainingSkill building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisParticipant work is implied by the formatInferred from format
all event60. Interactive Trailers and Posters That Enhance Viewing Intentions Through ‘Breaking the Fourth Wall’Poster sessionShowcase+
Format · ShowcasePoster sessionPresenters display work; attendees browse and ask questions. Some interaction, not structured work.
Evidence basisOutcome inferred from formatInferred from format
10:55am - 11:05amPDTMonday, 11 August 2025West Building, Rooms 211-214PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
4:15pm - 4:25pmPDTMonday, 11 August 2025West Building, Rooms 118-120PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
all eventA Demonstration of YUBI: Your Universal Body Interface Using Finger Force to Full-Body Motion for Avatar EmbodimentDemoShowcase+
Format · Participant workDemoA hands-on or applied walkthrough that invites attendee questions and direct engagement.
Evidence basisOutcome inferred from formatInferred from format
9:00am - 9:10amPDTThursday, 14 August 2025West Building, Rooms 118-120PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
9:40am - 9:50amPDTThursday, 14 August 2025West Building, Rooms 301-305PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
10:55am - 11:05amPDTThursday, 14 August 2025West Building, Rooms 220-222PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
9:00am - 9:22amPDTSunday, 10 August 2025West Building, Rooms 211-214PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
9:40am - 9:50amPDTMonday, 11 August 2025West Building, Rooms 220-222PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
5:20pm - 6:05pmPDTTuesday, 12 August 2025West Building, Rooms 101-102PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
4:07pm - 4:30pmPDTTuesday, 12 August 2025West Building, Rooms 205-207PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
12:30pm - 1:30pmPDTThursday, 14 August 2025West Building, Ballroom CPresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
3:30pm - 4:30pmPDTMonday, 11 August 2025West Building, Room 202PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
10:45am - 12:15pmPDTSunday, 10 August 2025West Building, Rooms 205-207PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
9:22am - 9:44amPDTSunday, 10 August 2025West Building, Ballroom CPresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
4:00pm - 5:00pmPDTMonday, 11 August 2025Pinnacle Ballroom I, Marriott Pinnacle DowntownPresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
3:45pm - 5:15pmPDTTuesday, 12 August 2025West Building, Rooms 109-110PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
12:00pm - 1:30pmPDTMonday, 11 August 2025East Building, Room 8PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
9:15am - 10:15amPDTWednesday, 13 August 2025West Building, Rooms 208-209PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
all eventACM SIGGRAPH Pioneers ReceptionReceptionRelationship building+
Format · LogisticsReceptionA social or hospitality block. Pacing and informal connection, not participant work.
Evidence basisOutcome inferred from formatInferred from format
4:30pm - 5:30pmPDTTuesday, 12 August 2025West Building, Room 306PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
9:15am - 10:15amPDTSunday, 10 August 2025West Building, Rooms 208-209PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
9:22am - 9:44amPDTSunday, 10 August 2025West Building, Rooms 301-305PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
12:30pm - 1:30pmPDTMonday, 11 August 2025West Building, Rooms 205-207PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
9:00am - 12:15pmPDTTuesday, 12 August 2025West Building, Ballroom CPresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
10:06am - 10:28amPDTWednesday, 13 August 2025West Building, Ballroom CPresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
5:15pm - 5:35pmPDTMonday, 11 August 2025West Building, Rooms 109-110PresentationKnowledge transfer+
Format · BroadcastPresentationSpeakers present, the audience receives. Awareness only unless paired with practice or follow-up.
Evidence basisNo participant output visible from this rowRead from source, no work signal
all eventNVIDIA’s Deep Learning Institute (DLI) offers hands-on training in AI, accelerated computing, and data science. Key features includeWorkshopParticipant work+
Format · Participant workWorkshopParticipants work on a problem and produce something. The strongest signal of participation architecture.
Evidence basisParticipant work is implied by the formatInferred from format
all eventLive Workshops: Engage in live, instructor-led workshops led by NVIDIA-certified experts.WorkshopParticipant work+
Format · Participant workWorkshopParticipants work on a problem and produce something. The strongest signal of participation architecture.
Evidence basisParticipant work is implied by the formatInferred from format
all eventParticipantsUnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisLowRead from source
all eventThink Tank Training CentreTrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
10:00am - 11:00amPDTWednesday, 13 August 2025East Building, Room 8UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
9:30am - 10:30amPDTWednesday, 13 August 2025West Building, Ballroom ABUnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescriptionThis talk will break down the animation process in South of Midnight across gameplay and cutscenes. And how it is a mix of art and tech that brings the stop motion, southern gothic world and characters alive.BreakWellbeing+
Format · LogisticsBreakA pacing or recovery block between sessions.
Evidence basisMediumRead from source
9:00am - 5:30pmPDTSunday, 10 August 2025West Building, Level 2, Outside Room 219UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescriptionExtending Giada Peterle’s concept of auto-cartography, this paper explores Tasmania’s complex and dynamic island identity through an interactive installation powered by a customised generative AI model. By collecting human experience as a training dataset, it reimagines mapping as an embodied, affective process that engages participants to reflect on their relations to place.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all eventDescriptionWe presents DreamCraft, a VR system that demonstrates the potential of combining panorama with 3D generation techniques to provide users with an intuitive and feature-rich platform for creating interactive 3D scenes. Our pilot study shows that even users with no prior experience can effectively use the system.DemoShowcase+
Format · Participant workDemoA hands-on or applied walkthrough that invites attendee questions and direct engagement.
Evidence basisMediumRead from source
all event21. Evaluating the Effectiveness of Configurable Virtual Reality System for Multi-sensory Spatial Audio TrainingTrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all eventDescriptionThis paper presents EARSIM, a new approach to auditory localization training through Virtual Reality, utilizing a configurable multi-sensory cue system to enable adaptive and personalized difficulty levels. The proposed system addresses the limitations of conventional localization techniques and demonstrates potential as a flexible platform for future clinical applications in auditory rehabilitation.WorkshopCo Creation+
Format · Participant workWorkshopParticipants work on a problem and produce something. The strongest signal of participation architecture.
Evidence basisMediumRead from source
all event25. Pretraining Support for Cheerleading Stunts Using Virtual RealityTrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all eventDescriptionCheerleading stunts are group gymnastics performed by multiple people. As the skills involved become more challenging, it is necessary to devise better practice methods. Thus, in this paper, we propose a pretraining support system for cheerleading stunts using Virtual Reality (VR) technology. This system allows the users to experience successfully performing a stunt in the virtual space by adopting the viewpoints of the cheerleaders performing various types of stunts. Our system has the potential to meaningfully augment the established training method of previsualization of stunts.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all eventDescriptionWe propose an interactive camerawork authoring system for free-viewpoint 3D dance contents that synthesizes and edits the camerawork by retrieving optimal sequences from a database based on user queries of music and pose similarity, and demonstrate its effectiveness quantitatively and qualitatively.DemoShowcase+
Format · Participant workDemoA hands-on or applied walkthrough that invites attendee questions and direct engagement.
Evidence basisMediumRead from source
all eventDescriptionThis study proposes a novel Maxwellian optical system that combines a transmissive mirror device (TMD) with spherical multi-pinholes. Its effectiveness was verified through 2D and 3D simulations, demonstrating a significantly wider viewing angle than that of conventional systems.DemoShowcase+
Format · Participant workDemoA hands-on or applied walkthrough that invites attendee questions and direct engagement.
Evidence basisMediumRead from source
all eventDescriptionAn "infinity mirror" is an optical novelty that uses facing mirrors to create the appearance of a tunnel of copies of a scene receding into the distance. This poster shows how to use view-dependent appearance to make all copies of the scene appear non-reflected, allowing for "speed tunnel" effects.Poster SessionShowcase+
Format · ShowcasePoster SessionPresenters display work; attendees browse and ask questions. Some interaction, not structured work.
Evidence basisMediumRead from source
4:30pm - 5:30pmPDTWednesday, 13 August 2025East Building, Room 9UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
11:30am - 11:55amPDTWednesday, 13 August 2025West Building, Rooms 111-112UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all event3D Jobs Outside of Entertainment - A Panel by The 3D Artist CommunityPanelDeliberation+
Format · BroadcastPanelExperts discuss while the audience watches. Surfaces perspective but rarely creates participant work.
Evidence basisMediumRead from source
9:00am - 10:30amPDTWednesday, 13 August 2025East Building, Room 15UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescriptionJoin The 3D Artist Community for a panel discussion with 3D artists who’ve successfully transitioned from entertainment into industries like fashion, architecture, product design, and more. Hear firsthand how they adapted their skills, what challenges they faced, and what surprised them most along the way. Whether you're curious about switching industries or just exploring new possibilities, this is your chance to ask questions, get advice, and connect with artists who’ve been there. Learn how the world of 3D is expanding beyond film and games - and where you might fit in.PanelDeliberation+
Format · BroadcastPanelExperts discuss while the audience watches. Surfaces perspective but rarely creates participant work.
Evidence basisMediumRead from source
2:30pm - 2:40pmPDTTuesday, 12 August 2025West Building, Rooms 118-120UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescriptionGiven a 3D object representing the source content and a reference style image, our method performs 3D stylization with a large pre-trained reconstruction model. This is achieved in a zero-shot manner, with no training or test time optimization required, while delivering superior visual fidelity and efficiency compared to existing approaches.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
3:00pm - 5:00pmPDTWednesday, 13 August 2025East Building, Room 12UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
11:15am - 11:25amPDTWednesday, 13 August 2025West Building, Rooms 118-120UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescription3D-Fixup enables realistic 3D-aware photo editing by leveraging 3D priors and a novel data pipeline that extracts training pairs from real-world videos. Its feed-forward architecture supports efficient, high-quality edits involving complex 3D transformations while preserving object identity, outperforming prior methods in both edit accuracy and user control.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
2:40pm - 2:50pmPDTMonday, 11 August 2025West Building, Rooms 301-305UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
10:45am - 10:55amPDTWednesday, 13 August 2025West Building, Rooms 301-305UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescriptionThis paper introduces a nearly second-order convergent training algorithm for 3D Gaussian Splatting that exploits independent kernel attributes and sparse coupling across images. By constructing and solving small Newton systems for parameter groups, it achieves about an-order faster training while maintaining or exceeding SGD-based reconstruction quality.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all eventDescriptionThis study proposes a region-wise confidence estimation method for anime-style line drawing colorization. By comparing local patches in the colorized image with training images using normalized cross-correlation, the method highlights uncertain regions. It improves usability by aiding artists in identifying colorization errors efficiently and reliably.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all event48. Reconstructing Graphic Design Posters via Visual Decomposition and Semantic Layer TranslationPoster SessionShowcase+
Format · ShowcasePoster SessionPresenters display work; attendees browse and ask questions. Some interaction, not structured work.
Evidence basisMediumRead from source
all eventDescriptionThis work presents a pipeline that converts rasterized graphic design posters into multi-layered, editable assets. It decomposes elements, addresses layer ordering using a novel Z-index strategy, and shows high accuracy through evaluations of over 24,000 posters. User feedback confirms its ability to accurately reconstruct posters with excellent fidelity.Poster SessionShowcase+
Format · ShowcasePoster SessionPresenters display work; attendees browse and ask questions. Some interaction, not structured work.
Evidence basisMediumRead from source
all eventDescriptionSAWNA tackles layout-sensitive text-to-image generation by treating user-specified empty regions as first-class constraints. Bounding-box masks are blurred and injected as mean-shifted, inert noise into the frozen Stable Diffusion latent, suppressing synthesis inside reserved areas while preserving diversity and quality elsewhere. This simple training-free modification supports workflows that require precise layout fidelity, including advertising (e.g., space for logos or headlines), UI design (e.g., button placement), and animation pre-production (e.g., speech bubbles, subtitles, or motion overlays).TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all eventDescriptionOur training-free method enables photorealistic facade editing by combining hierarchical procedural structure control with diffusion models. Starting from a facade image, we reconstruct, edit, and guide generation to produce high-fidelity, photorealistic variations. The method ensures structural consistency and appearance preservation, demonstrating the power of symbolic modeling for controllable image synthesis.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all eventDescriptionWe introduce SPH‑NCA, a discretization agnostic neural cellular automata that uses a differentiable SPH method for perception and a stable training scheme, allowing image and texture synthesis on any grid, resolution, or 3D surface while trained on a fixed-resolution 2D image.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all event58. Exploring Distance Management in Immersive Combat Sports Training With Encountered-Type Haptic FeedbackTrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all eventDescriptionThis study examines distance management in combat sports training with haptic feedback. Results show that haptic feedback reduced punch distances and movement, while no significant difference was found in step count or average distance to the opponent. Haptic feedback aids better distance management with less movement.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all event60. Interactive Trailers and Posters That Enhance Viewing Intentions Through ‘Breaking the Fourth Wall’Poster SessionShowcase+
Format · ShowcasePoster SessionPresenters display work; attendees browse and ask questions. Some interaction, not structured work.
Evidence basisMediumRead from source
all eventDescriptionThis study demonstrates that proposed interactive posters and trailers breaking the "Fourth Wall" significantly boost movie anticipation and viewing intentions, offering an effective promotional strategy for mobile-based video streaming platforms.Poster SessionShowcase+
Format · ShowcasePoster SessionPresenters display work; attendees browse and ask questions. Some interaction, not structured work.
Evidence basisMediumRead from source
all eventDescriptionStroke Imprint is a knitted wearable that simulates affective strokes to comfort young women experiencing anxiety by using pressure sensing and SMA-based actuation. Paired with a digital interface, the glove allows users to record personalized tactile sensation. Through user interviews, design iterations, and user testing, the study demonstrates its therapeutic potential as an anxiety-tracking wearable within a closed biofeedback loop.DemoShowcase+
Format · Participant workDemoA hands-on or applied walkthrough that invites attendee questions and direct engagement.
Evidence basisMediumRead from source
all event70. Hide A Bit: A Training-Free and High-Fidelity Steganography Method for 3D Gaussian Splatting Based on Bit Manipulation and RSA EncryptionTrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all eventDescriptionThis paper presents a high-fidelity steganography method for 3D Gaussian splatting that requires no additional training. We propose a bit-level embedding technique that leverages the lower bits of the 32-bit floating-point representation. We further introduce an embedding strategy that considers each Gaussian's opacity and incorporates RSA encryption.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
all eventDescriptionOur GPU-resident pipeline based on Unreal Engine 5 unifies scene generation, rendering, and processing entirely on the GPU, eliminating CPU - GPU transfers and disk I/O to achieve near-constant per-sample latency, up to 12× speedups, and sustained high-throughput training with effectively infinite synthetic data.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
10:55am - 11:05amPDTMonday, 11 August 2025West Building, Rooms 211-214UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
4:15pm - 4:25pmPDTMonday, 11 August 2025West Building, Rooms 118-120UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventA Demonstration of YUBI: Your Universal Body Interface Using Finger Force to Full-Body Motion for Avatar EmbodimentDemoShowcase+
Format · Participant workDemoA hands-on or applied walkthrough that invites attendee questions and direct engagement.
Evidence basisMediumRead from source
all eventDescriptionWe propose a divide-and-conquer approach for orienting large-scale, non-watertight point clouds. The scene is first segmented into blocks, and normal orientations are estimated independently within each block. These local orientations are then globally unified through a graph-based formulation, solved via 0-1 integer optimization. Experiments demonstrate the robustness of our method.DemoShowcase+
Format · Participant workDemoA hands-on or applied walkthrough that invites attendee questions and direct engagement.
Evidence basisMediumRead from source
9:00am - 9:10amPDTThursday, 14 August 2025West Building, Rooms 118-120UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
9:40am - 9:50amPDTThursday, 14 August 2025West Building, Rooms 301-305UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescriptionThis work presents a statistical wave-scattering model for surfaces with nanoscale mixtures in geometry and material. It predicts average appearance (BRDF) and draws realistic speckles directly from surface statistics, without explicit definitions. The proposed model demonstrates various applications including corrosion (natural), particle deposition (man-made) and height-correlated mixture (artistic).DemoShowcase+
Format · Participant workDemoA hands-on or applied walkthrough that invites attendee questions and direct engagement.
Evidence basisMediumRead from source
10:55am - 11:05amPDTThursday, 14 August 2025West Building, Rooms 220-222UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
9:00am - 9:22amPDTSunday, 10 August 2025West Building, Rooms 211-214UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
9:40am - 9:50amPDTMonday, 11 August 2025West Building, Rooms 220-222UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescriptionWe present a platform for creating believable, conversational digital characters that combine conversational AI, speech, animation, memory, personality, and emotions. Demonstrated through Digital Einstein, our system enables interactive, story-driven experiences and generalizes to any character, making immersive, AI-powered character experiences more accessible than ever.DemoShowcase+
Format · Participant workDemoA hands-on or applied walkthrough that invites attendee questions and direct engagement.
Evidence basisMediumRead from source
5:20pm - 6:05pmPDTTuesday, 12 August 2025West Building, Rooms 101-102UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
4:07pm - 4:30pmPDTTuesday, 12 August 2025West Building, Rooms 205-207UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
12:30pm - 1:30pmPDTThursday, 14 August 2025West Building, Ballroom CUnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
3:30pm - 4:30pmPDTMonday, 11 August 2025West Building, Room 202UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
10:45am - 12:15pmPDTSunday, 10 August 2025West Building, Rooms 205-207UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
9:22am - 9:44amPDTSunday, 10 August 2025West Building, Ballroom CUnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventWe’ll walk through a practical sim-to-real pipeline built on top of NVIDIA Isaac Sim, Isaac Lab, OpenUSD, and GR00T-compatible infrastructure, showcasing how Lightwheel enables teams to fine-tune foundation models and reinforcement learning policies entirely in simulation before successful real-world deployment. We’ll highlight how high-quality, physics-accurate SimReady assets - from rigid to deformable - play a critical role in generalization, and how Lightwheel’s open-source and cloud tooling are helping to democratize access to high-quality simulation for the broader embodied AI community.DemoShowcase+
Format · Participant workDemoA hands-on or applied walkthrough that invites attendee questions and direct engagement.
Evidence basisMediumRead from source
all eventFrom generating realistic demonstrations in simulation - using validated SimReady assets for manipulation and locomotion - to co-training and deploying robot foundation models like Isaac GR00T N1.5, this session distills hard-earned insights into what works - and what doesn’t - when building generalist robots with simulation at the core.TrainingSkill Building+
Format · Participant workTrainingGuided skill building where participants practice. Counts as participant work and learning transfer.
Evidence basisMediumRead from source
4:00pm - 5:00pmPDTMonday, 11 August 2025Pinnacle Ballroom I, Marriott Pinnacle DowntownUnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
3:45pm - 5:15pmPDTTuesday, 12 August 2025West Building, Rooms 109-110UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
12:00pm - 1:30pmPDTMonday, 11 August 2025East Building, Room 8UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescriptionThe ACM SIGGRAPH Cartographic Visualization (Carto) session explores how viewpoints and techniques from the computer graphics community can be effectively applied to cartographic and spatial data sets. Speakers demonstrate their latest tools and application efforts.DemoShowcase+
Format · Participant workDemoA hands-on or applied walkthrough that invites attendee questions and direct engagement.
Evidence basisMediumRead from source
9:15am - 10:15amPDTWednesday, 13 August 2025West Building, Rooms 208-209UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventACM SIGGRAPH Pioneers ReceptionReceptionRelationship Building+
Format · LogisticsReceptionA social or hospitality block. Pacing and informal connection, not participant work.
Evidence basisMediumRead from source
4:30pm - 5:30pmPDTTuesday, 12 August 2025West Building, Room 306UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescriptionYearly Pioneers social gathering with light appetizers and a cash bar. No agenda, just schmoozing with old friends and colleagues. Admission by Pioneer membership as printed on your badge. (This year the Reception does not overlap with Real-Time Live!)ReceptionRelationship Building+
Format · LogisticsReceptionA social or hospitality block. Pacing and informal connection, not participant work.
Evidence basisMediumRead from source
9:15am - 10:15amPDTSunday, 10 August 2025West Building, Rooms 208-209UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescriptionWe present an algorithm for simulating large-scale, violently turbulent two-phase flows - such as breaking ocean waves, tsunamis, and asteroid impacts - at extreme resolutions of the coupled water-air velocity field. This is achieved by integrating a new multiphase FLIP variant with highly efficient dual particle - grid adaptivity and a novel adaptive Poisson solver.BreakWellbeing+
Format · LogisticsBreakA pacing or recovery block between sessions.
Evidence basisMediumRead from source
9:22am - 9:44amPDTSunday, 10 August 2025West Building, Rooms 301-305UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
12:30pm - 1:30pmPDTMonday, 11 August 2025West Building, Rooms 205-207UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
9:00am - 12:15pmPDTTuesday, 12 August 2025West Building, Ballroom CUnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventDescriptionModern video games employ a variety of sophisticated algorithms to produce groundbreaking 3D rendering pushing the visual boundaries and interactive experience of rich environments. This course brings state-of-the-art and production-proven rendering techniques for fast, interactive rendering of complex and engaging virtual worlds of video games.BreakWellbeing+
Format · LogisticsBreakA pacing or recovery block between sessions.
Evidence basisMediumRead from source
10:06am - 10:28amPDTWednesday, 13 August 2025West Building, Ballroom CUnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
5:15pm - 5:35pmPDTMonday, 11 August 2025West Building, Rooms 109-110UnknownUnknown+
Format · BroadcastUnknownFormat not classified from the source; treated as a broadcast block by default.
Evidence basisMediumRead from source
all eventNVIDIA’s Deep Learning Institute (DLI) offers hands-on training in AI, accelerated computing, and data science. Key features include:WorkshopCo Creation+
Format · Participant workWorkshopParticipants work on a problem and produce something. The strongest signal of participation architecture.
Evidence basisMediumRead from source
all eventLive Workshops: Engage in live, instructor-led workshops led by NVIDIA-certified experts.WorkshopCo Creation+
Format · Participant workWorkshopParticipants work on a problem and produce something. The strongest signal of participation architecture.
Evidence basisMediumRead from source
all eventThe NVIDIA University Ambassador Program empowers qualified faculty and researchers to teach workshops to their students at no cost, fostering a global network of AI educators and researchers.WorkshopCo Creation+
Format · Participant workWorkshopParticipants work on a problem and produce something. The strongest signal of participation architecture.
Evidence basisMediumRead from source

The Full Reading

Why It Ranks This Way +

Calibrated from GES design 44/100 and verified 44/100, then capped for agenda is mostly passive without visible outcome mechanics.

Reader Takeaway. For a reader, this is a comparison record more than a model to copy: it reads as a broadcast-heavy conference, with the strongest visible signal in learning transfer and future-of-work fit and the biggest open question around follow through and participation architecture. The practical test is whether the published agenda connects the room to post-event continuation and evidence.

Strongest signals: Learning Transfer, Future-of-Work Fit, and Personalization. Weakest signals: Follow Through, Participation Architecture, and Problem Specificity.

How This Agenda Could Improve +
  • Add named owners, dates, implementation checkpoints, and a visible post-event continuation path.
  • Turn passive airtime into participant work: practice, sensemaking, decisions, critique, or artifact creation.
  • Name the costly problem, decision, or performance target the gathering is meant to move.

Fastest next move: Add named owners, dated next steps, and a visible continuation path before treating the event as outcome-ready.

Role-Specific Reading +

Event owner lens

Use this record to benchmark whether a comparable event makes the work after the room visible. The score is 38/100, so the next move is to benchmark the weakest pillars before repeating the format.

Sponsor lens

Look beyond exposure. Strong sponsor value would show qualified interaction, problem work, buyer learning, customer evidence, or follow-up. The practical sponsor move is to look for structured introductions, buyer-seller fit, and relationship persistence.

Designer lens

The agenda is useful as a pattern sample from s2025.conference-schedule.org. Redesign attention should go first to the lowest-scoring pillars; in practice, turn the thinnest agenda blocks into participant work.

Executive lens

Treat the visible agenda as an operating plan. The executive move is to require owners, dates, and evidence before treating the event as strategic. If owners, proof, and follow-through are not visible, the public record does not yet prove strategic movement.

Aggregator lens

Treat the source URL as evidence, not decoration. The data-product move is to label the source boundary clearly before ranking the record before ranking or syndicating the record.

What GES Means Here +

The Gathering Effectiveness Score is a strict 0-100 public-evidence reading of the agenda across eight pillars. It rewards visible participant work, follow-through, transfer, network design, and proof mechanisms more than polish, speaker fame, attendance, or satisfaction.

Visible mechanisms: Participant work, Feedback, Network design, Learning transfer, Personalization.

Evidence boundary: Scores reflect visible agenda/source evidence and should not be read as proof of causal event impact.

Limitations, Score Caps, and Review Flags +

Limitations

  • No visible follow-up, progress monitoring, or longitudinal tracking.
  • Passive stage formats dominate the visible agenda.
  • No baseline measurement is visible.

Score caps

  • 42: No visible follow-up, tracking, or impact mechanism.
  • 34: Agenda is mostly passive without visible outcome mechanics.

Review flags

  • Fourth-loop score cap: No visible follow-up, tracking, or impact mechanism.
  • Fourth-loop score cap: Agenda is mostly passive without visible outcome mechanics.
  • No source-backed follow-up, validation, baseline, tracking, or impact evidence.
  • No tracking, validation, feedback, or impact measurement found in the visible source text.
  • High cleanup rate: many extracted rows were hidden or merged as fragments.
  • Original category was unknown; publication category is inferred.
Is this proof the event worked? +

No. This is a strict public-evidence reading of the agenda. Proof would require baseline, comparison, follow-up, attribution, and impact evidence beyond the listing.

What should a reader inspect first? +

Start with the source URL, then compare the eight pillar scores against the agenda rows. The biggest opportunities usually sit in follow-through, evidence maturity, and participant work.

Why publish weak records? +

Weak records are part of the map. They show where public agendas still describe sessions and speakers more often than outcomes, commitments, transfer, or proof.

How should I use the rows? +

Read the agenda rows as the visible design trace: formats, purposes, and evidence labels show what the public source made inspectable, not everything that happened in the room. This is a source-grounded interpretation of the public agenda record, not a copy of the source, and not an endorsement of the event.

Where To Go Next

Compare this agenda against other Technology / AI / Startup events scored on the same eight pillars.