Monarch Tag
Players evade a lone tagger who carries a soft ball. Tagged players join the tagging team, who must stand still while holding the ball and pass to tag remaining runners.
Choose this exercise
Purpose: Demonstrate how passing and spatial positioning replace individual pursuit as a team grows.
Use it when: Use during active team sessions in an open gym or field when groups need a lively, physical tactical exercise.
Skip it when: Skip when the space is small, floors are slippery, or participants require a low-mobility, non-contact setting.
Group arrangement: Whole group in a single marked playing area
Timing: Suggested UWT duration for setup, game rounds, and short group debrief
Materials and tools
- 1 soft, tossable foam ball (dodgeball or foam trainer size)
- 4 boundary markers or cones
Before participants arrive
- Inspect a flat, open area clear of furniture and obstacles.
- Mark rectangular boundaries roughly 15 by 15 meters using cones or existing floor lines.
- Confirm participants have appropriate footwear for sudden stops and pivots.
Say this to open
We are playing Monarch Tag. Everyone begins as a Monarchist inside our marked boundaries except one volunteer, our first Republican, who starts with this soft ball. The Republican tags Monarchists by gently touching them with the ball or tossing it below the waist. If you get tagged below the waist, you switch to the Republican team. While alone, the Republican can run with the ball. As soon as a second person joins the taggers, any Republican holding the ball must freeze in place and pass to teammates to make tags.
How to run it
Set boundaries and explain roles 3 minutes
Walk the perimeter lines so everyone knows the out-of-bounds limit. Clarify the core safety rule: ball tags must land below the waist and be delivered gently. Explain that Monarchists who step fully outside the boundary automatically join the tagging team. Ask for one initial volunteer to hold the soft ball as the solo Republican tagger.
Run round one 5 minutes
Call start. The solo tagger runs freely with the soft ball to tag Monarchists below the waist. Once the first Monarchist is tagged, enforce the freeze rule: any tagger currently holding the ball must keep their pivot foot planted and cannot run. Taggers without the ball may move freely around the area to receive passes. Monarchists dodge and run inside the boundary. Play until all runners are tagged or stop at five minutes.
Reset and run round two 4 minutes
Select a new volunteer starting tagger. Prompt the taggers to notice where they position themselves off the ball to intercept runners. Play a second fast round using the exact same rules, concluding when the last Monarchist is tagged or time expires.
Debrief tactical shifts 3 minutes
Gather the group in a standing circle. Ask two questions about coordination. Take two to three quick answers from the group before moving on.
Debrief questions
- How did the tagging team's strategy change once you were no longer allowed to run with the ball?
- What off-the-ball movements by taggers made it hardest for the remaining runners to escape?
Finished output: Completion of one or two tag rounds where all runners transition into passing taggers.
Remote
This active physical tag game cannot run online without changing into an entirely different method. If an online tactical cooperation exercise is needed, run a virtual escape puzzle or digital grid navigation game instead.
Hybrid
Hybrid delivery is not feasible because remote participants cannot share a physical chase and catch space with in-room players. Run Monarch Tag exclusively in person, or choose an online collaboration activity for everyone.
Access and participation choices
- Participants may opt to serve as line judges or boundary referees instead of running.
- Anyone may step out of the playing boundaries at any moment without giving a reason by raising a hand and walking to the sideline.
If the session gets stuck
- Taggers run while holding the ball after the team has multiple members.
- Blow a whistle or call freeze. Return the ball to the spot where it was caught and remind the tagger to establish a pivot foot before passing or tagging.
- Taggers throw the ball hard at people's heads or upper bodies.
- Pause play immediately. Reiterate that only gentle contacts below the waist count. Disallow any tag made above the waist and give the ball back to the runner.
Terms used here
- Pivot foot: Keeping one foot planted firmly on the floor while turning, without walking or taking steps.
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Help me prepare and run the exercise below. First ask for my participant count, time, setting, access needs and intended result. Check these against the stated limits. Use the supplied rules and materials. Explain any proposed changes before using them, and label them as adaptations. Do not invent source claims or require personal disclosure. Give me one step at a time when I say start. I manage the people, physical activity and clock; do not claim to observe the room. Ask me what happened before choosing a next step. Reference revision: defddae247eea7fa9c744e5afb986a75c77b8126821cc56d8e348600b1f87b28 # Monarch Tag Players evade a lone tagger who carries a soft ball. Tagged players join the tagging team, who must stand still while holding the ball and pass to tag remaining runners. **Time:** 15 minutes. Suggested UWT duration for setup, game rounds, and short group debrief **People:** 6 to 24. Whole group in a single marked playing area ## Choose this exercise **Purpose:** Demonstrate how passing and spatial positioning replace individual pursuit as a team grows. **Use it when:** Use during active team sessions in an open gym or field when groups need a lively, physical tactical exercise. **Skip it when:** Skip when the space is small, floors are slippery, or participants require a low-mobility, non-contact setting. ## Materials and tools - 1 soft, tossable foam ball (dodgeball or foam trainer size) - 4 boundary markers or cones ## Before participants arrive 1. Inspect a flat, open area clear of furniture and obstacles. 2. Mark rectangular boundaries roughly 15 by 15 meters using cones or existing floor lines. 3. Confirm participants have appropriate footwear for sudden stops and pivots. ## Say this to open We are playing Monarch Tag. Everyone begins as a Monarchist inside our marked boundaries except one volunteer, our first Republican, who starts with this soft ball. The Republican tags Monarchists by gently touching them with the ball or tossing it below the waist. If you get tagged below the waist, you switch to the Republican team. While alone, the Republican can run with the ball. As soon as a second person joins the taggers, any Republican holding the ball must freeze in place and pass to teammates to make tags. ## How to run it ### 1. Set boundaries and explain roles (3 minutes) Walk the perimeter lines so everyone knows the out-of-bounds limit. Clarify the core safety rule: ball tags must land below the waist and be delivered gently. Explain that Monarchists who step fully outside the boundary automatically join the tagging team. Ask for one initial volunteer to hold the soft ball as the solo Republican tagger. ### 2. Run round one (5 minutes) Call start. The solo tagger runs freely with the soft ball to tag Monarchists below the waist. Once the first Monarchist is tagged, enforce the freeze rule: any tagger currently holding the ball must keep their pivot foot planted and cannot run. Taggers without the ball may move freely around the area to receive passes. Monarchists dodge and run inside the boundary. Play until all runners are tagged or stop at five minutes. ### 3. Reset and run round two (4 minutes) Select a new volunteer starting tagger. Prompt the taggers to notice where they position themselves off the ball to intercept runners. Play a second fast round using the exact same rules, concluding when the last Monarchist is tagged or time expires. ### 4. Debrief tactical shifts (3 minutes) Gather the group in a standing circle. Ask two questions about coordination. Take two to three quick answers from the group before moving on. ## Debrief questions - How did the tagging team's strategy change once you were no longer allowed to run with the ball? - What off-the-ball movements by taggers made it hardest for the remaining runners to escape? **Finished output:** Completion of one or two tag rounds where all runners transition into passing taggers. ## Remote This active physical tag game cannot run online without changing into an entirely different method. If an online tactical cooperation exercise is needed, run a virtual escape puzzle or digital grid navigation game instead. ## Hybrid Hybrid delivery is not feasible because remote participants cannot share a physical chase and catch space with in-room players. Run Monarch Tag exclusively in person, or choose an online collaboration activity for everyone. ## Access and participation choices - Participants may opt to serve as line judges or boundary referees instead of running. - Anyone may step out of the playing boundaries at any moment without giving a reason by raising a hand and walking to the sideline. ## If the session gets stuck **Taggers run while holding the ball after the team has multiple members.** Blow a whistle or call freeze. Return the ball to the spot where it was caught and remind the tagger to establish a pivot foot before passing or tagging. **Taggers throw the ball hard at people's heads or upper bodies.** Pause play immediately. Reiterate that only gentle contacts below the waist count. Disallow any tag made above the waist and give the ball back to the runner. ## Terms used here - Pivot foot: Keeping one foot planted firmly on the floor while turning, without walking or taking steps. ## Sources and adaptation Observed in Playmeo documentation; the webpage attributes the activity description to Mark Collard. Retained the traditional rules and role names (Monarchists and Republicans) found in the Playmeo source documentation. UWT structured the run sheet into clear 15-minute intervals, set explicit safety rules (below-the-waist tags only, soft foam ball), defined the out-of-bounds mechanic, and added concrete debrief prompts. [Playmeo](https://www.playmeo.com/activities/running-tag-pe-games/monarch) [Playmeo](https://www.playmeo.com/activities/running-tag-pe-games/monarch/) Current run sheet: https://unitedwetransform.com/exercises/team-tag-game-for-strategy-and-cooperative-play-monarch-tag/
Sources and adaptation
Observed in Playmeo documentation; the webpage attributes the activity description to Mark Collard.
Retained the traditional rules and role names (Monarchists and Republicans) found in the Playmeo source documentation. UWT structured the run sheet into clear 15-minute intervals, set explicit safety rules (below-the-waist tags only, soft foam ball), defined the out-of-bounds mechanic, and added concrete debrief prompts.
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