Learning Matrix
Learning Matrix is a team reflection exercise for reflection and learning: it helps participants reflect on experience and turn observations into learning.
How to run it
- Quadrant 1: Frown face for aspects you disliked, should be changed
- Quadrant 2: Smiley face for aspects you liked, should be repeated
- Quadrant 3: Light bulb for new ideas to try
- Quadrant 4: Bouquet: people you appreciated
- Provide players with plenty of sticky notes and markers. Allow 5-10 minutes for participants to individually write down their ideas for the four topics on separate notes.
- After all players are done writing their ideas, ask them to present their sticky notes to the group and post them on the designated sections of the chart.
- Move the notes around to reflect the order of priority. Collaborate to evaluate how these ideas can be used to enhance your next iteration and discuss where you can begin making improvements.
- . Provide players with plenty of sticky notes and markers. Allow 5-10 minutes for participants to individually write down their ideas for the four topics on separate notes.
- . After all players are done writing their ideas, ask them to present their sticky notes to the group and post them on the designated sections of the chart.
- . Move the notes around to reflect the order of priority. Collaborate to evaluate how these ideas can be used to enhance your next iteration and discuss where you can begin making improvements.
Run this exercise live
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What participants need now
Materials:
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Prompts to use +
Provide players with plenty of sticky notes and markers. Allow 5-10 minutes for participants to individually write down their ideas for the four topics on separate notes.
After all players are done writing their ideas, ask them to present their sticky notes to the group and post them on the designated sections of the chart.
Move the notes around to reflect the order of priority. Collaborate to evaluate how these ideas can be used to enhance your next iteration and discuss where you can begin making improvements.
. Provide players with plenty of sticky notes and markers. Allow 5-10 minutes for participants to individually write down their ideas for the four topics on separate notes.
. After all players are done writing their ideas, ask them to present their sticky notes to the group and post them on the designated sections of the chart.
. Move the notes around to reflect the order of priority. Collaborate to evaluate how these ideas can be used to enhance your next iteration and discuss where you can begin making improvements.
Run this with your AI assistant +
Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.
Adapt this exercise for my exact room. Exercise: Learning Matrix. Readiness: Publishable Draft. Core moves: Provide players with plenty of sticky notes and markers. Allow 5-10 minutes for participants to individually write down their ideas for the four topics on separate notes.; After all players are done writing their ideas, ask them to present their sticky notes to the group and post them on the designated sections of the chart.; Move the notes around to reflect the order of priority. Collaborate to evaluate how these ideas can be used to enhance your next iteration and discuss where you can begin making improvements.; . Provide players with plenty of sticky notes and markers. Allow 5-10 minutes for participants to individually write down their ideas for the four topics on separate notes.. Return a concise facilitator script with timing, wording, safety notes, and remote/in-person adjustments.
Origin unverified
- Where we observed it: The strongest current observations come from Gamestorming; aggregators are listed as additional observations, not origin proof. (3 sources observed, including Gamestorming, EasyRetro, SessionLab.)
- What that means: we track where an exercise has been observed in public sources. We do not claim to know who created it, or how popular it is.
- No efficacy claims: appearing in this library is not a claim that the exercise is proven effective. Facilitator judgment and context decide whether it works for a given room.
- Corrections: if you have evidence of an earlier or more accurate source, read our methodology and trust boundary and tell us.