Fun Team Strategy Game Develops Planning - Pick & Choose
Fun Team Strategy Game Develops Planning - Pick & Choose is a team reflection exercise for reflection and learning: it helps participants reflect on experience and turn observations into learning.
How to run it
- In advance, lay a boundary rope on the floor and place three buckets in a line perpendicular to the rope spaced 3 metres, 5 metres and 7 metres from the rope.
- Ask your group to stand on the empty of the rope, and give them a bag of soft tossables.
- Challenge your group to record the highest score possible by tossing as many of the items into the buckets.
- Explain that each bucket is worth a different number of points:
- Your group will be given a total of three one-minute rounds, with several minutes of planning time before each round commences.
- Pick & Choose Team strategy game to develop planning & coordination.
- Pick & Choose is a team strategy game that develops analytical thinking as participants evaluate trade-offs between safe, low-scoring options and challenging, high-value targets.
- The planning phases encourage collaborative decision-making, whilst the action rounds test execution skills.
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Prompts to use +
In advance, lay a boundary rope on the floor and place three buckets in a line perpendicular to the rope spaced 3 metres, 5 metres and 7 metres from the rope.
Ask your group to stand on the empty of the rope, and give them a bag of soft tossables.
Challenge your group to record the highest score possible by tossing as many of the items into the buckets.
Explain that each bucket is worth a different number of points:
Your group will be given a total of three one-minute rounds, with several minutes of planning time before each round commences.
Run this with your AI assistant +
Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.
Adapt this exercise for my exact room. Exercise: Fun Team Strategy Game Develops Planning - Pick & Choose. Readiness: Publishable Draft. Core moves: In advance, lay a boundary rope on the floor and place three buckets in a line perpendicular to the rope spaced 3 metres, 5 metres and 7 metres from the rope.; Ask your group to stand on the empty of the rope, and give them a bag of soft tossables.; Challenge your group to record the highest score possible by tossing as many of the items into the buckets.; Explain that each bucket is worth a different number of points:. Return a concise facilitator script with timing, wording, safety notes, and remote/in-person adjustments.
Origin unverified
- Where we observed it: The strongest current observations come from Playmeo; aggregators are listed as additional observations, not origin proof. (1 source observed, including Playmeo.)
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