United We TransformCreate teamsGrade your agenda
Exercises/Relationship Mapping/Create a Game
Ideation Warm-Up ยท Relationship Mapping

Create a Game

Create a Game is an ideation warm-up exercise for relationship mapping: it helps participants build useful connections and understand how people, roles, or ideas relate.

5 to 15 minutesTIME
Small group (4-8)GROUP SIZE
BalancedENERGY
In person, RemoteSETTING
Low cognitive loadCOGNITIVE LOAD
Strengthens Network Design This relationship mapping exercise strengthens Network Design, one of the eight Gathering Effectiveness pillars.

How to run it

  1. Everything can be turned into a game c real estate becomes Monopoly, war becomes Chess or Go depending on whether you take a traditionally western or traditionally eastern view of conflict , urban planning becomes Sim City, and on and on
  2. Use the following example assignment and pass it out to People Science teams
  3. This game should capture some of the real dynamics at play in the current situation and embed strategies for winning into the way the game is played
  4. Use the materials provided to design an actual game that one of the other teams can learn and play in less than 10 minutes games can have multiple rounds that would decide an eventual winner Start the
  5. by brainstorming a list of your team's favorite games c two or three from each person
  6. Choose one of these games as a model for your game of
  7. Sketch out the game on your WorkWall/flip chart
  8. What role does luck versus strategy have in winning?
  9. What powers do they have?
  10. What unique characteristics of our current situation can you build into your game?6
Live facilitator

Run this exercise live

The facilitator console stays in this browser. Its QR handoff is a short-lived participant snapshot containing only public exercise instructions, phase, prompt, and timer state.

Prompts to use +

Everything can be turned into a game c real estate becomes Monopoly, war becomes Chess or Go depending on whether you take a traditionally western or traditionally eastern view of conflict , urban planning becomes Sim City, and on and on

Use the following example assignment and pass it out to People Science teams

This game should capture some of the real dynamics at play in the current situation and embed strategies for winning into the way the game is played

Use the materials provided to design an actual game that one of the other teams can learn and play in less than 10 minutes games can have multiple rounds that would decide an eventual winner Start the

by brainstorming a list of your team's favorite games c two or three from each person

Choose one of these games as a model for your game of

Run this with your AI assistant +

Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.

Adapt this exercise for my exact room. Exercise: Create a Game. Readiness: Publishable Draft. Core moves: Everything can be turned into a game c real estate becomes Monopoly, war becomes Chess or Go depending on whether you take a traditionally western or traditionally eastern view of conflict , urban planning becomes Sim City, and on and on; Use the following example assignment and pass it out to People Science teams; This game should capture some of the real dynamics at play in the current situation and embed strategies for winning into the way the game is played; Use the materials provided to design an actual game that one of the other teams can learn and play in less than 10 minutes games can have multiple rounds that would decide an eventual winner Start the. Return a concise facilitator script with timing, wording, safety notes, and remote/in-person adjustments.

Origin unverified

  • Where we observed it: The strongest current observations come from Relationship Makers Handbook; aggregators are listed as additional observations, not origin proof. (2 sources observed, including Relationship Makers Handbook, Teampedia.)
  • What that means: we track where an exercise has been observed in public sources. We do not claim to know who created it, or how popular it is.
  • No efficacy claims: appearing in this library is not a claim that the exercise is proven effective. Facilitator judgment and context decide whether it works for a given room.
  • Corrections: if you have evidence of an earlier or more accurate source, read our methodology and trust boundary and tell us.

Pairs well with