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Exercises/Reflection and Learning/Circle Game Activity for Quick Group Focus - Chicken-Eyes
Circle Dialogue · Reflection and Learning

Circle Game Activity for Quick Group Focus - Chicken-Eyes

Circle Game Activity for Quick Group Focus - Chicken-Eyes is a circle dialogue exercise for reflection and learning: it helps participants reflect on experience and turn observations into learning.

Under 5 minutesTIME
Small group (4-8), TriadsGROUP SIZE
ActiveENERGY
In personSETTING
High cognitive loadCOGNITIVE LOAD
Strengthens Learning Transfer This reflection and learning exercise strengthens Learning Transfer, one of the eight Gathering Effectiveness pillars.

How to run it

  1. Form a circle, standing close to one another.
  2. By way of demonstration, ask your group to form a set of ‘chicken-eyes’ using both hands, eg make two circles with each index finger and thumb, fanning all other fingers, and then place the circles over your eyes.
  3. To start, pull one hand up to form one chicken-eye and place it over your corresponding eye, ie right hand forms circle over right eye.
  4. Practice passing the impulse around the circle, in both directions, for a few moments.
  5. When ready, explain that the impulse may now be passed, at any time, in one of three ways to elicit a particular response, for example:
  6. - Same direction: place chicken-eye over same eye as your neighbour;
  7. - Reverse direction: place chicken-eye over different eye to your neighbour, eg if impulse was running to the right, use left hand over left eye to reverse direction; and
  8. Chicken-Eyes Circle energiser game that boosts energy & concentration.
  9. Chicken Eyes delivers exactly what you need from a quick circle energiser game to build immediate engagement.
Live facilitator

Run this exercise live

The facilitator console stays in this browser. Its QR handoff is a short-lived participant snapshot containing only public exercise instructions, phase, prompt, and timer state.

Prompts to use +

Form a circle, standing close to one another.

By way of demonstration, ask your group to form a set of ‘chicken-eyes’ using both hands, eg make two circles with each index finger and thumb, fanning all other fingers, and then place the circles over your eyes.

To start, pull one hand up to form one chicken-eye and place it over your corresponding eye, ie right hand forms circle over right eye.

When ready, explain that the impulse may now be passed, at any time, in one of three ways to elicit a particular response, for example:

- Same direction: place chicken-eye over same eye as your neighbour;

- Reverse direction: place chicken-eye over different eye to your neighbour, eg if impulse was running to the right, use left hand over left eye to reverse direction; and

Run this with your AI assistant +

Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.

Adapt this exercise for my exact room. Exercise: Circle Game Activity for Quick Group Focus - Chicken-Eyes. Readiness: Publishable Draft. Core moves: Form a circle, standing close to one another.; By way of demonstration, ask your group to form a set of ‘chicken-eyes’ using both hands, eg make two circles with each index finger and thumb, fanning all other fingers, and then place the circles over your eyes.; To start, pull one hand up to form one chicken-eye and place it over your corresponding eye, ie right hand forms circle over right eye.; When ready, explain that the impulse may now be passed, at any time, in one of three ways to elicit a particular response, for example:. Return a concise facilitator script with timing, wording, safety notes, and remote/in-person adjustments.

Origin unverified

  • Where we observed it: The strongest current observations come from Playmeo; aggregators are listed as additional observations, not origin proof. (1 source observed, including Playmeo.)
  • What that means: we track where an exercise has been observed in public sources. We do not claim to know who created it, or how popular it is.
  • No efficacy claims: appearing in this library is not a claim that the exercise is proven effective. Facilitator judgment and context decide whether it works for a given room.
  • Corrections: if you have evidence of an earlier or more accurate source, read our methodology and trust boundary and tell us.

Pairs well with