Activities to Promote & Develop Positive Behavioural Norms
Activities to Promote & Develop Positive Behavioural Norms is a structured group exercise for reflection and learning: it helps participants reflect on experience and turn observations into learning.
How to run it
- 5 LOOP DE LOOP Team problem-solving challenge to develop group strategy.
- 15 VERBAL NUMBER EXCHANGE Challenging group initiative to focus on memory & communication skills.
- 8 ROSE DEBRIEF Simple debrief tool to process positive & negative experiences.
- 5 VISION BOARD Creative vision exercise for goal setting through artistic work.
- 10 CURIOSITY PING PONG Virtual icebreaker activity to spark curious conversations.
- 3 LUMINARIA CIRCLE Meaningful reflection activity to create depth & insight.
Run this exercise live
The facilitator console stays in this browser. Its QR handoff is a short-lived participant snapshot containing only public exercise instructions, phase, prompt, and timer state.
What participants need now
Materials:
This is a participant-safe snapshot, not a response form. It sends nothing back to the facilitator.
Prompts to use +
8 ROSE DEBRIEF Simple debrief tool to process positive & negative experiences.
3 LUMINARIA CIRCLE Meaningful reflection activity to create depth & insight.
Run this with your AI assistant +
Works with Claude, ChatGPT, Gemini, or your own local model: paste this prompt and your AI will co-facilitate this exercise with you.
Adapt this exercise for my exact room. Exercise: Activities to Promote & Develop Positive Behavioural Norms. Readiness: Publishable Draft. Core moves: ; 8 ROSE DEBRIEF Simple debrief tool to process positive & negative experiences.; 3 LUMINARIA CIRCLE Meaningful reflection activity to create depth & insight.. Return a concise facilitator script with timing, wording, safety notes, and remote/in-person adjustments.
Origin unverified
- Where we observed it: The strongest current observations come from Playmeo; aggregators are listed as additional observations, not origin proof. (1 source observed, including Playmeo.)
- What that does and does not claim: we track where an exercise has been seen in public sources. We do not claim to know who created it, how popular it is, or that it works. See methodology and trust boundary.
- Corrections welcome: if you have evidence of an earlier or more accurate source, tell us.