United We Transform | Facilitator run sheet

Time Wasters

Teams compile common workplace interruptions and delays into a master list, then score points by predicting which issue other teams will rank as the worst time sink.

35 minutes | 6 to 24 people

Choose this exercise

Purpose: Identify shared workplace time drains and rank them through peer consensus and prediction.

Use it when: Use during operational reviews, retro planning, or team reset sessions when a team needs to surface daily work bottlenecks before discussing remedies.

Skip it when: Skip when individual workload is highly confidential or when the group lacks any shared operational context.

Group arrangement: Teams of 2 to 6 participants (at least 3 teams total)

Timing: Source specifies 30 to 45 minutes; 35 minutes provides a reliable pace for 4 rounds of consensus ranking.

Materials and tools

Before participants arrive

  1. Set up a flipchart where all teams have a clear view.
  2. Arrange seating into 3 to 4 team clusters with paper and pens at each table.

Say this to open

Every workplace has frictions, delays, and habits that pull time away from core work. We are going to build an inventory of our biggest time wasters and identify which ones cause the heaviest drain across our whole team.

How to run it

  1. Solo reflection and team listing 6 minutes

    Deliver the opening script. Direct participants to write down workplace time wasters on scratch paper for 2 minutes. Then have teams combine ideas onto one team sheet for 4 minutes, aiming for as many distinct items as possible. Ask them to circle their top 5 items.

  2. Compile the master chart 6 minutes

    Call on teams in rotation to share one item from their top 5 that is not yet on the flipchart. Write each unique item clearly. Stop once the flipchart holds 10 to 12 distinct items.

  3. Run consensus ranking rounds 15 minutes

    Explain the rules: teams secretly pick the unranked item they believe most teams will choose as worst. Collect paper slips. Teams score points equal to how many teams picked that item. Cross off the winning item and assign its rank. For ties, give tied teams 30 seconds to pitch, then revote once. Run 4 rounds.

  4. Score original lists and debrief 8 minutes

    Teams compare their starting top 5 against the final ranked list. Award 4 points for Rank 1, 3 for Rank 2, 2 for Rank 3, and 1 for Rank 4. Tally points. Lead a whole-room debrief using the planned questions, taking responses from 2 or 3 participants per prompt.

Debrief questions

Finished output: A shared list of 10 to 12 workplace time sinks with the top 4 ranked by cross-team agreement.

Remote

Use a shared online whiteboard (such as Miro or Mural) for the central list. Send teams to breakout rooms to compile their lists. For voting rounds, have one representative per breakout private-message their team's pick to the facilitator in the main chat.

Hybrid

In-person teams sit at shared tables while remote participants join in dedicated virtual breakout rooms. Display the shared digital list on the room projector and screen-share it for remote teams. Remote reps submit selections via chat while in-person teams hand paper slips to the facilitator.

Access and participation choices

If the session gets stuck

Teams split their votes completely with no majority in a round.
Give each team 30 seconds to make a persuasive case for their chosen item, then immediately conduct a fast revote.
A team writes vague complaints like 'bad culture' or 'poor communication.'
Ask for a concrete daily event, such as 'meetings starting 15 minutes late' or 'waiting two days for approval emails.'

Terms used here

Sources and adaptation

Observed in The Thiagi Group archives, where the activity 'Time Wasters' is attributed to Sivasailam Thiagarajan (copyright 1997, 1999).

Retained Sivasailam Thiagarajan's core coordination-game ranking mechanic, round scoring, and original list comparison from the 1997 source. Set the group limit to 24 and rounds to 4 to ensure clean completion within 35 minutes.

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